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Evolution and Function of Basketball Rules

Evolution and Function of Basketball Rules


Rule changes to promote the development of basketball, and basketball skill, tactical level rising, but also promote the perfect place for the appropriate rules to modify or supplement, so that high-level basketball to the health and direction.

Rules and basketball skills and tactics just as productive forces and production relations, as are complementary, interdependent and mutually reinforcing relationship. Rules by positive, negative, allow or not allow, to ensure the normal basketball game, and promote the healthy development of basketball. Consistent with the rules of the court action, which is the correct action, otherwise the wrong action.

Rules from the original 13 to today's 58, basketball skills and tactics from the original simple, low-level development to the current high level for many years are they constrain each other for results. Such as: dribbling technique to the elbow joint axis from the initial development to the present to the shoulder joint axis, precisely because the rules on the development of technology has positive results. Now, the rules clearly stated: dribble marked the end of the moment or dribble with both hands touches the palm up, thumb over the end of the vertical plane when the dribble. If palm is always down, the thumb does not exceed the vertical, the ball is not in the hands of a stay. Therefore, in order to shoulder joint axis of the large arm dribble with one hand after the pull, then turn and dribble on modern technology in the form of statutory down. Another example: shooting and technological development, hands and chest from the first shooting in situ and development to master the present top-down dunk with a single hand or both hands in Bulan and other sophisticated technologies, are considered members of clearly defined rules of doing act of shooting. Therefore, dunk, Bulan, and other modern technologies to be developed rapidly. In recent years, the race appears backward jumper, jumper retreat step, hook jumper and other forms of technology, but also because the rules of the attack and defense skills stressed the vertical plane of principle, the principle members of several vacant physical contact with the foul treatment The basic principle of decision. In fouls processing, with particular emphasis on the Gongshoupingheng the guiding ideology, and the promotion of the shot to force members to get rid of defense, foul butt taken to avoid all forms of jumper, in order to score the purpose of promoting the continuous defensive tactics development.


FIBA Under normal circumstances, the rules every four years to carry out a revision and supplement, the purpose is to promote basketball skills, tactics to further the development and restrict violent action to match to the civilization, in the net and stress intensity and rich managed to direction.

Rule change is unknown, nor is it what personal whim of random changes, it is the purpose according to certain modifications carried out. Specific modifications to the rules guiding principles are:

1. Fair. This is the basis of revised rules. Competition rules should be fair to both sides.Because the basketball game between the two sides at the same time, space, ground, under conditions the number of basketball awareness, tactics and physical fitness contest.

2. Balanced. Equilibrium (or balance) is both offensive and defensive need to maintain balance. If a game is easy or difficult to score points, will cause the game becomes dull and not exciting, so intoxicating charm basketball game will be lost.

3. Definitions. Define rules in simple clear, precise language.

4. Compiled. Rules to be compiled, to avoid duplication and ensure consistent, not contradictory.

5. Jane Short. Rules should be short, succinct, avoid wordy, makes it hard to understand.

6. Exception. Rules made many positive provisions, such as no exceptions (ie annotations), the rules also difficult to implement in order to ensure a positive exception is the implementation of the rules.

7. Safety. To ensure personal safety rules to ensure competition in a good environment and atmosphere smoothly.


8. Power. Referees must be given powers to any authority in the race to the task, and the implementation of the rules.

9. Continuous. Rules make the game as much as possible to reduce the number of interruptions, so as to ensure continuous game, making the competition more compact, more exciting.

10. No benefit. Rules make the game neither side may benefit from the violation of the rules so that competition is fair and reasonable manner.

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