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Starcraft 2 Terran Build Order

But you don't the Terrans are usually widely known as the very best opening class

is that their basic strategy is easier to apply than than the other classes. Below is a fast track Starcraft Two Terran Strategy and ways to get you winning a couple of early games. When using the Terrans, there is 3 main builds that can be done. Though naturally there isn't a 1 fantastic strategy that can work with every game, these fundamental moves will apply to almost all games.

The three most common forms of build for the Terrans are Infantry, Air and Mech builds.

Infantry

You'll need to be informed about the four major infantry builds. Popular starting builds in a game are for mass marines, or mass marines along with marauders. Typically, I have found that a combination of marines and marauders is easily the most useful early build order, but there are conditions for this tip.


When you spy on your enemy and you notice that he's hurrying through air (not common in a Terran v Terran battle but common enough in Terrans v Protoss or Zerg battles), then it is a very wise move to respond by building a couple of barracks together with two reactors connected to them, and pump a marine ball out. You can then send it into combat for an simple win.

On the other hand, if your enemy is developing masses of roaches or stalkers, you'll be able to respond using a mass marauder order, because they tend to be the great counter regarding such an unit early on.

One of the most well-known Terran strategy around will be the MMM. Consisting of marines, marauders and medivacs, the MMM is amazingly simple to pull off, and so it is very commonly observed in Bronze and Silver leagues. You'll discover that as you advance, it becomes less typical though; inside Gold and Platinum leagues it's extremely rare as there are effective ways of countering it.

Air Builds

A further frequent Terran strategy is to get mostly air units. Even so, the very best players seldom do this consequently perhaps it's not the best Terran strategy. Rushing banshees is an efficient strategy whenever fighting versus Protoss and Zerg players, whilst Vikings are a much better option when playing against other Terrans.

Air strategies are at their most reliable when a 'switch' is performed. For example, say you are a Terran player fighting vs the Protoss, and you are starting your huge MMM build, it can be predicted that the Protoss player may react through massing zealots, colossi and sentries.

Now is the time to fool the opponent. Once their forces are amassed, pull off a quick switch and create 5 or 6 banshees rapidly, and then launch a rapid assault against the opponent. Usually, if he hasn't developed any kind of air protection yet, you will be able to cause some severe harm on his fresh units.

Mech Builds


Mech builds is another hugely popular strategy for the Terrans, and they're quite effective too. Generally, this strategy entails producing many thors as well as siege tanks. The siege tanks are able to inflict amazing damage upon enemy ground units, while thors can handle punishing most air units, while they offer defense for your tanks too. Once you have done this, you can add some Vikings to your forces, as well as hellions, based on exactly what your opponent has.

And lastly, having a few ghost units is another regular part of Terran tactics, as you can support your own forces by taking out a lot of the highest value opponent targets such as immortals or infestors.

Starcraft 2 Terran Build Order

By: JacksonJohstone
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