Starcraft 2 Terran Late Game Tactics To Secure The Win Vs Protoss
The Terran vs Protoss matchups are usually pretty dynamic since there's so many options each player can choose to tech up to
. This game is no different. Most tournament games so far only last about 10-15 minutes, but this game is just epic. Here's a Terran vs Protoss game that lasts over 30 minutes real time. It was played on Lost Temple, and almost all of the expansions were taken at one point or another in this game...craziness.
The Terran player has some great strategies and tactics showcased here. He starts out with a refinery before the barracks so he can wall off with a very fast factory/barracks combo. He immediately trains a reaper and a hellion and starts harassing the Protoss mineral line very early in the game.
Terran gets off to an early lead with a marauder and hellion push that destroys his opponent's natural expansion while he gets his own up and running. He then transitions into a lot of barracks for a fairly heavy marine/marauder army with some hellions. Protoss sees this and responds with Colossi so Terran starts pumping Vikings to deal with them.
This replay shows why it's so important to expand early and keep your economy high. Also how valuable it is to keep control of that center area as much as possible so you have vision of what your opponent is up to so you can keep them contained.
Immortals really shine as a meat shield for Stalkers and Colossi against a Tank heavy force. Absorbing all that splash damage and only taking 10 damage is huge since siege tanks shoot so slow in siege mode.
The Lost Temple has some high ground locations that you should keep thinking about throughout the whole game, not just for early harassment. The Terran player shows how much of a pain these can be by using just a couple of his vikings to harass the mineral line of the Protoss natural expansion. Always a good tactic to use to keep your opponent on his toes and distracted.
Blink stalkers are exceptionally difficult to deal with on maps like the Lost Temple where there is a narrow choke but a huge cliff that they can take advantage of with their blink ability. You must always watch for a Protoss player that uses blink effectively to get into the unguarded locations of your base to kill your unit producing abilities.
Medivacs are on your side though so while your opponent is distracted, load up a couple medivacs with marines and marauders to go take out any expansions that are vulnerable. If you can kill a couple of your opponents Nexus then you can pull ahead in the macro game and win the resource battle.
Always remember to keep teching and work up to the higher level units like Battlecruisers to support your army. It's important to remember the lower tier units as well though, as they never really become obsolete in Starcraft 2. Marines, marauders and hellions are always helpful and Battlecruisers are pretty vulnerable with no support.