Talk About Balance Of Guild Wars 2
As everyone known, to play the games just worry about one problem that is the balance
,how much other people expended, how equipments strengthen, no cent to pay, how to talk about the balance.
A club just considered this point, players' balance was mentioned perfect in GW2.
First, There is no such thing as field PVP mode, But also it increased dynamic, Sharing nature and play with nature, in dynamic event, even if you reach level 80 and get legend, but when you got level 80, once you logoff the map, the level fo the character and attribute will be lower to map match the same attribute, it will put an end to lot of top level players to lead lower players to brush map happened.
GW2 emphasize distinctions between PVE and PVP, PVP is PVE, PVE is PVE, so, you do not need worry about in the wild map will be meet boring top level players to slaughter new players problem; GW2 original event system also do not worry about people can not complete the map dynamic event personally! Because, in the whole map, as long as involved in the event of players, BUFF is Shared, quests reward shared, just same as build team, so in field map do not need group, of course, you also pray that when you are in dynamic, you hope can meet more and more players, since, some events that you could not finished it by yourself, that is why just need friends. One the other hand, in WVW, you represent not you one person! But the whole server!
GW2 will not let players enter into PVP unde the condition of unwilling, if you want to present superexcellent PVP skill, you must access PVP map, do not have any intention of bully atm once you hit to top level.
In world battlefield WVW, even if your character is level 1 atm, you can registrate in order to access battlefield, the character's level and attribution will adjust to 80 automatically by system, certainly special efficiency ,skill and runes are unavailable for the balance target ,or it do not have any significance for someone else's hard-working accumulated gears from top level.
In additional to outdoor map, the same situation will occur in FBeven though you character upgraded from 1-80,your character will adjusted automatically by system to appropriately degree, of course, level 80 character's attribute will descend automatically ,or course you must have certain honestly friend accompany with you ,otherwise no one willing to bring low level player into high-profile FB, you will achieve tremendous
In the event that you vanquish over the BOSS in FB, to the exception of gears and remuneration, superabundant experience will acquired contemporaneously, but it must determined character's currently level.
Generally speaking, it is low probability for acquire flamboyant gears from FB, but some exception will happen occasionally, every clearance will attain corresponding amount of medallion ,certain amount of medallion will exchange corresponding gears, aside from exchange current FB gears, you can convert level 80 orange gears, especially level 80 brand-new FB, the difficult leve of FB will advanced automatically to higher magnitude every 3 clearances ,and every FB is in operation according to the lowest level of players, so do not be lazy.
In GW2, for purpose of balance gears, the resource of gears do not limited from AH,FB,blacksmithing, case in points, finally treasure box will acquire corresponding gears randomly according to character's level,the critical hit rate of killing level monster will remain the same ,which will lead to high level character help atm to obtain certain dynamic and FB,of course everything must dependent upon on personality.
Many people had been asked what should i do after hit to top level, at the present stage of GW2,you can continuance to killing monster ,finish dynamic incident , get the eligibility of achievement, and acquire empirical value, do not disdain empirical value, when the experience slot is full, the special efficiency of leveling will appear concurrently, but your level will not changed .
But circumspective players will find that although the level do not changed, the skill points increased in certain degree.
The skill points of GW2 have various functioning rather than only one leveling affect, it must reiterate that skill points can convert special items via NPC.
One unignorable points is internal trading ,GW2 forbid free transaction between players, but they can deliver items though mail, and do not have the option of extract attachment fee, all internal transaction finished in auction house, the price of commodity controlled by players in auction house, players can customized pricing, auction house will present currently price of merchandise in selling, players can select the lowest price, make a price and sell the items via the forms of auction
AH and marketplace were bound to the same interface, you can only sell appearance, mirage gemstone,mini pest,ETC,with a set of reshaping tool it is unnecessary to you go forward to thailand to slove any unforeseen issues.
Even more important,GW2 support bilateral conversion fall somewhere between in-game gold and marketplace currency, it must determined by actually circumstance ,so everyone refueling and keep struggle forward!
Players can join in multitudinous of guilds, but only represent one of them, the spirit of principle in GW2 is numerous friends! so it is not suffered from limitation disciplinary, players can achieve corresponding reward of guild war's attribute ,case in points, experience addition, which must exclusively dependent on how to update the attribute for guild management, the more friend, the more powerful for the guild they belong to!
The essentially threating is various working chamber and malicious hacking account, it is very disgusting and reprehensible behaviour in GW2,scrupulously punishment measure must adopted once the illegal behaviour detected.
by: Eric Wong
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