Team Fortress 2 Classes Summarised
Team Fortress 2 Classes Summarised
Team Fortress 2 Classes Summarised
Nine unique classes, all with varying abilities skills, health and skins. As with CSS game servers, Team Fortress 2 has a huge amount of mods and maps via its community. It is two years since Team Fortress 2 game servers first came out, and it is as popular as it has ever been. Team Fortress 2 servers have 9 classes that are split into 3 sub classes based on support, defensive and offensive. Though you don't have to play these exact roles, they are set to give the best balance. On Team Fortress 2 servers without an effective defence, you will lose. It is vital that you have people at your back line to stop that sneaky scout from getting through. Without using the bottle to melee, and without a proper gun you need to be skilled to play this class. Using the games engine and physics to his advantage, he can take out enemies very effectively. The grenade launcher is extremely strong and can take our classes with small healths with just a couple of hits. The grenade launcher is also great for taking sentry guns that are around tight corners with relative ease. Another good tactic is using sticky grenades near tight corridors or intelligence or control points. Just lay a few where they won't be easily seen and watch the kills roll in. If you suck at aiming and like big bangs, try this class! The Heavy is our next class. This chap really has some meat behind his punch. His high health and most powerful gun makes up for the fact he's the slowest of all the classes. In fact, he'll take out the other classes with ease. The only thing he struggles is if he meets his opposite number from the other team. He can take on large number of enemies at once and has a great range and wide rangeBut with his slow speed it takes him a couple of seconds to rev up that mini gun. But once he hits you, don't expect to move anywhere fast! Covering while they take out the enemy, heavies work best when they are protected at short range. If you like to make people shut up on game servers then this is the guy for you! The engineer would normally only fire when being attacked directly. His role is to deploy and maintain buildings that are helpful to his team. They are best known for their sentry guns which are automated turrets which can be upgraded by whacking them with the wrench. However, you need to gather metal either from downed players, ammo crates and also their own dispensers. Dispensers placed round the map are also used to re-supply players. Teleports are also placed to allow players to move from one part of the map to the other. A good place is a quiet spot near the enemy base. Unfortunately they aren't so hard when it comes to one on one. However with their turrets they are capable at medium range and normally stick in cover. If building and turrets float your boat, then choose the engineer class.
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