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To use Merlin on eBay

To use Merlin on eBay

To use Merlin on eBay

To use Merlin on eBay

Just add the code (below) to the bottom of the HTML for your eBay advert to get the same

script as the one you saw on my advert.

For example - to change the words, do this -

Merlin.speak("Hi, I'm Merlin the Wizard");

He says the words within the "" - just change them to your own like this -

Merlin.speak("Your words here");

HERE IS THE CODE

[removed]//

function LoadLocalAgent(CharID, CharACS) {

LoadReq = wolfi.Characters.Load(CharID, CharACS);

return(true);

}

var MerlinID;

var MerlinACS;

wolfi.Connected = true;

MerlinLoaded = LoadLocalAgent(MerlinID, MerlinACS);

Merlin = wolfi.Characters.Character(MerlinID);

Merlin.MoveTo(500,300);

Merlin.Show();

Merlin.Play("Surprised");

Merlin.Play("Announce");

Merlin.Play("GetAttention");

Merlin.Play("GetAttention");

Merlin.Play("GetAttention");

Merlin.Play("Blink");

Merlin.speak("Hi I'm Merlin ");

Merlin.Play("Greet");

Merlin.speak("welcome to the auction");

Merlin.Play('DoMAgic1');Merlin.Play('DoMAgic2');

Merlin.Play("Hide");

Merlin.MoveTo (210,420);

Merlin.Play("Blink");

Merlin.speak("just look at the bargain on offer today");

Merlin.Play("Explain");

Merlin.speak("looks like a totally professional beauty product to me");

Merlin.speak("only 0.99 start and what's that?");

Merlin.Play("Read");

Merlin.Play("ReadReturn");

Merlin.speak("NO RESERVE!!");

Merlin.Play("Announce");

Merlin.Play("Congratulate_2");

Merlin.Play("Blink");

Merlin.MoveTo(700,150);

Merlin.speak("I tell you what");

Merlin.Play("Suggest");

Merlin.speak("looks like a right bargain to me");

Merlin.Play("Pleased");

Merlin.Play("LookUpBlink");

Merlin.Play("Search");

Merlin.speak("i might even bid myself!");

Merlin.Play("Process");

Merlin.speak("just in time for a stocking filler for x-mas");

Merlin.Play("Wave");

Merlin.MoveTo(100,100);

Merlin.Play('DoMAgic1');Merlin.Play('DoMAgic2');

Merlin.Hide();

// ]]>[removed]

Merlin's Other Movements Coding

SHOW: This will make Merlin appear on the screen.

Merlin.Show(0);

HIDE: This makes Merlin go away.

Merlin.Hide(0);

SHOW FAST: Merlin appears instantly

Merlin.Show(1);

HIDE FAST: Merlin goes away instantly

Merlin.Hide(1);

MOVE: You can enter the X & Y coordinates. Remember, that not

everyone uses the same screen resolution, so you may have some that can't see

your character. For this reason, we added Move Options like, LeftX, CenterY,

and BottomX. These determine the size of the screen first, then move the character

based on screen size, not absolute x & y positions.

X==> Right, Center and Left

Y==> Top, Center and Bottom

Example : Merlin.MoveTo(MerlinLeftX,MerlinCenterY);

IMPORTANT NOTE:

Some animations are used for more involved routines, where Merlin

is waiting for a reply. These are called "Looping" Animations. You CAN NOT

use Looping animations in your scripts. If you do, it will get to that animation

and seem to stop.

In fact it is waiting for a reply that it will never receive. We tried to figure

a way to tell which animations were looping and which ones were not through code, but

were unable to find a way. So YOU must be aware of this limitation and try to

avoid using these types, as they never go back to a rest position.

They just keep doing the same thing over and over and over.

SPEAK: Whatever you have in the text box above, will be spoken by your Merlin.

Merlin.Speak("Welcome, my name is merlin");

THINK: Whatever you have in the text box will appear in a balloon (like speak)

but only words shown, no voice.

Merlin.Think("Welcome, my name is merlin");

WHISPER: Same as Speak but in a muffled voice.

Merlin.Speak("\Chr="Whisper"\Welcome, my name is merlin");

SIZE: You can only have one size option per script. I am not exactly sure why they

don't allow you to change it, but it does not seem to do so. His normal size;

Merlin.Width = 128;

Merlin.Height = 128;

You can change him fatter or thinner by changing number. If you want to reduce his height

by 50%, then you enter 64 (128x50%=64)

PLAY: Like doing Magic, or Announce, or Read, etc.

Merlin.Play("RestPose"); Do nothing

Merlin.Play("Blink"); He blinks

Merlin.Play("Idle2_2"); Clasp his hands in front of him

Merlin.Play("Idle2_1"); Looking at his wand

Merlin.Play("Idle1_1"); Looking Straight Up

Merlin.Play("Idle1_3"); Looking Left

Merlin.Play("Idle1_2"); Looking Right

Merlin.Play("Idle1_4"); Looking Side Up

Merlin.Play("Greet"); Bow

Merlin.Play("Idle3_1"); Yawn

Merlin.Play("GestureUp"); Put his arms up and look up at the same time

Merlin.Play("GestureDown"); Put his Right arm in front.

Merlin.Play("GestureLeft"); Put his Left arm up to his left

Merlin.Play("GestureRight"); Put his Right arm up to his right

Merlin.Play("Show"); Appears

Merlin.Play("Hide"); Disappears

Merlin.Play("Hearing_4"); His Left ear grows Big

Merlin.Play("Hearing_1"); Both his ears enlarge

Merlin.Play("Hearing_2"); Lean his head to his left

Merlin.Play("Hearing_3"); His Right ear grows Big

Merlin.Play("Alert"); Opens his eyes Big

Merlin.Play("Explain"); Both hands up

Merlin.Play("Processing"); Cooking his spells in cauldron

Merlin.Play("Thinking"); Put his right hand on his beard

Merlin.Play("Searching"); Looking into his magic crystal

Merlin.Play("Acknowledge"); Nods

Merlin.Play("Wave"); Waves

Merlin.Play("DontRecognize"); His left arm up next to his enlarged left ear

Merlin.Play("Uncertain"); Put his face forwards with both arms raised

Merlin.Play("Decline"); Gesture to say No idea?

Merlin.Play("Sad"); Looking sad

Merlin.Play("StopListening"); Covers both his ears

Merlin.Play("GetAttention"); Tap pc screen

Merlin.Play("GetAttentionReturn"); Get arm back from screen

Merlin.Play("Idle3_2"); Falling asleep

Merlin.Play("Surprised"); Says wow!!!

Merlin.Play("Congratulate_2"); Clapping

Merlin.Play("Reading"); Get his book out and read

Merlin.Play("Announce"); Blow his trumpet

Merlin.Play("Read"); Read his book a bit and look up

Merlin.Play("ReadReturn"); Close his book

Merlin.Play("Writing"); Write in his book

Merlin.Play("Write"); Write in his book a little and look up

Merlin.Play("WriteReturn"); Stop writing and close his book

Merlin.Play("Congratulate"); Show Trophy

Merlin.Play("Confused"); Scratch his head

Merlin.Play("Suggest"); Light Bulb appears

Merlin.Play("MoveRight"); Put on his flying goggle and start flying to his right

Merlin.Play("MoveLeft"); Put on his flying goggle and start flyng to his left

Merlin.Play("MoveUp"); Put on his goggle and ready to fly up

Merlin.Play("MoveDown"); Put on his goggle and ready to fly down

Merlin.Play("StartListening"); Put his left arm up to his left big ear to listen

Merlin.Play("WriteContinued"); Write and look up

Merlin.Play("DoMagic1"); Swing his wand

Merlin.Play("DoMagic2"); Puff of smoke and sound of cymbals

Merlin.Play("LookDown");

Merlin.Play("LookDownBlink");

Merlin.Play("LookDownReturn");

Merlin.Play("LookLeft");

Merlin.Play("LookLeftBlink");

Merlin.Play("LookLeftReturn");

Merlin.Play("LookRight");

Merlin.Play("LookRightBlink");

Merlin.Play("LookRightReturn");

Merlin.Play("LookUp");

Merlin.Play("LookUpBlink");

Merlin.Play("LookUpReturn");

Merlin.Play("ReadContinued");

Merlin.Play("Pleased");

Merlin.Play("GetAttentionContinued");

Merlin.Play("Process"); Cooking with cauldron

Merlin.Play("Search"); Looking in his crystal

Merlin.Play("Think"); Put right hand on his beard

Important Note:

Merlin (MSAgent) is a piece of Microsoft Windows technology that has lay dormant


for many years. While some applications have used it, most web functions have

never really been explored. Therefore the commands are written with american

spelling.

End of Document
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