To use Merlin on eBay
To use Merlin on eBay
To use Merlin on eBay
To use Merlin on eBay
Just add the code (below) to the bottom of the HTML for your eBay advert to get the same
script as the one you saw on my advert.
For example - to change the words, do this -
Merlin.speak("Hi, I'm Merlin the Wizard");
He says the words within the "" - just change them to your own like this -
Merlin.speak("Your words here");
HERE IS THE CODE
[removed]//
function LoadLocalAgent(CharID, CharACS) {
LoadReq = wolfi.Characters.Load(CharID, CharACS);
return(true);
}
var MerlinID;
var MerlinACS;
wolfi.Connected = true;
MerlinLoaded = LoadLocalAgent(MerlinID, MerlinACS);
Merlin = wolfi.Characters.Character(MerlinID);
Merlin.MoveTo(500,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Play("Announce");
Merlin.Play("GetAttention");
Merlin.Play("GetAttention");
Merlin.Play("GetAttention");
Merlin.Play("Blink");
Merlin.speak("Hi I'm Merlin ");
Merlin.Play("Greet");
Merlin.speak("welcome to the auction");
Merlin.Play('DoMAgic1');Merlin.Play('DoMAgic2');
Merlin.Play("Hide");
Merlin.MoveTo (210,420);
Merlin.Play("Blink");
Merlin.speak("just look at the bargain on offer today");
Merlin.Play("Explain");
Merlin.speak("looks like a totally professional beauty product to me");
Merlin.speak("only 0.99 start and what's that?");
Merlin.Play("Read");
Merlin.Play("ReadReturn");
Merlin.speak("NO RESERVE!!");
Merlin.Play("Announce");
Merlin.Play("Congratulate_2");
Merlin.Play("Blink");
Merlin.MoveTo(700,150);
Merlin.speak("I tell you what");
Merlin.Play("Suggest");
Merlin.speak("looks like a right bargain to me");
Merlin.Play("Pleased");
Merlin.Play("LookUpBlink");
Merlin.Play("Search");
Merlin.speak("i might even bid myself!");
Merlin.Play("Process");
Merlin.speak("just in time for a stocking filler for x-mas");
Merlin.Play("Wave");
Merlin.MoveTo(100,100);
Merlin.Play('DoMAgic1');Merlin.Play('DoMAgic2');
Merlin.Hide();
// ]]>[removed]
Merlin's Other Movements Coding
SHOW: This will make Merlin appear on the screen.
Merlin.Show(0);
HIDE: This makes Merlin go away.
Merlin.Hide(0);
SHOW FAST: Merlin appears instantly
Merlin.Show(1);
HIDE FAST: Merlin goes away instantly
Merlin.Hide(1);
MOVE: You can enter the X & Y coordinates. Remember, that not
everyone uses the same screen resolution, so you may have some that can't see
your character. For this reason, we added Move Options like, LeftX, CenterY,
and BottomX. These determine the size of the screen first, then move the character
based on screen size, not absolute x & y positions.
X==> Right, Center and Left
Y==> Top, Center and Bottom
Example : Merlin.MoveTo(MerlinLeftX,MerlinCenterY);
IMPORTANT NOTE:
Some animations are used for more involved routines, where Merlin
is waiting for a reply. These are called "Looping" Animations. You CAN NOT
use Looping animations in your scripts. If you do, it will get to that animation
and seem to stop.
In fact it is waiting for a reply that it will never receive. We tried to figure
a way to tell which animations were looping and which ones were not through code, but
were unable to find a way. So YOU must be aware of this limitation and try to
avoid using these types, as they never go back to a rest position.
They just keep doing the same thing over and over and over.
SPEAK: Whatever you have in the text box above, will be spoken by your Merlin.
Merlin.Speak("Welcome, my name is merlin");
THINK: Whatever you have in the text box will appear in a balloon (like speak)
but only words shown, no voice.
Merlin.Think("Welcome, my name is merlin");
WHISPER: Same as Speak but in a muffled voice.
Merlin.Speak("\Chr="Whisper"\Welcome, my name is merlin");
SIZE: You can only have one size option per script. I am not exactly sure why they
don't allow you to change it, but it does not seem to do so. His normal size;
Merlin.Width = 128;
Merlin.Height = 128;
You can change him fatter or thinner by changing number. If you want to reduce his height
by 50%, then you enter 64 (128x50%=64)
PLAY: Like doing Magic, or Announce, or Read, etc.
Merlin.Play("RestPose"); Do nothing
Merlin.Play("Blink"); He blinks
Merlin.Play("Idle2_2"); Clasp his hands in front of him
Merlin.Play("Idle2_1"); Looking at his wand
Merlin.Play("Idle1_1"); Looking Straight Up
Merlin.Play("Idle1_3"); Looking Left
Merlin.Play("Idle1_2"); Looking Right
Merlin.Play("Idle1_4"); Looking Side Up
Merlin.Play("Greet"); Bow
Merlin.Play("Idle3_1"); Yawn
Merlin.Play("GestureUp"); Put his arms up and look up at the same time
Merlin.Play("GestureDown"); Put his Right arm in front.
Merlin.Play("GestureLeft"); Put his Left arm up to his left
Merlin.Play("GestureRight"); Put his Right arm up to his right
Merlin.Play("Show"); Appears
Merlin.Play("Hide"); Disappears
Merlin.Play("Hearing_4"); His Left ear grows Big
Merlin.Play("Hearing_1"); Both his ears enlarge
Merlin.Play("Hearing_2"); Lean his head to his left
Merlin.Play("Hearing_3"); His Right ear grows Big
Merlin.Play("Alert"); Opens his eyes Big
Merlin.Play("Explain"); Both hands up
Merlin.Play("Processing"); Cooking his spells in cauldron
Merlin.Play("Thinking"); Put his right hand on his beard
Merlin.Play("Searching"); Looking into his magic crystal
Merlin.Play("Acknowledge"); Nods
Merlin.Play("Wave"); Waves
Merlin.Play("DontRecognize"); His left arm up next to his enlarged left ear
Merlin.Play("Uncertain"); Put his face forwards with both arms raised
Merlin.Play("Decline"); Gesture to say No idea?
Merlin.Play("Sad"); Looking sad
Merlin.Play("StopListening"); Covers both his ears
Merlin.Play("GetAttention"); Tap pc screen
Merlin.Play("GetAttentionReturn"); Get arm back from screen
Merlin.Play("Idle3_2"); Falling asleep
Merlin.Play("Surprised"); Says wow!!!
Merlin.Play("Congratulate_2"); Clapping
Merlin.Play("Reading"); Get his book out and read
Merlin.Play("Announce"); Blow his trumpet
Merlin.Play("Read"); Read his book a bit and look up
Merlin.Play("ReadReturn"); Close his book
Merlin.Play("Writing"); Write in his book
Merlin.Play("Write"); Write in his book a little and look up
Merlin.Play("WriteReturn"); Stop writing and close his book
Merlin.Play("Congratulate"); Show Trophy
Merlin.Play("Confused"); Scratch his head
Merlin.Play("Suggest"); Light Bulb appears
Merlin.Play("MoveRight"); Put on his flying goggle and start flying to his right
Merlin.Play("MoveLeft"); Put on his flying goggle and start flyng to his left
Merlin.Play("MoveUp"); Put on his goggle and ready to fly up
Merlin.Play("MoveDown"); Put on his goggle and ready to fly down
Merlin.Play("StartListening"); Put his left arm up to his left big ear to listen
Merlin.Play("WriteContinued"); Write and look up
Merlin.Play("DoMagic1"); Swing his wand
Merlin.Play("DoMagic2"); Puff of smoke and sound of cymbals
Merlin.Play("LookDown");
Merlin.Play("LookDownBlink");
Merlin.Play("LookDownReturn");
Merlin.Play("LookLeft");
Merlin.Play("LookLeftBlink");
Merlin.Play("LookLeftReturn");
Merlin.Play("LookRight");
Merlin.Play("LookRightBlink");
Merlin.Play("LookRightReturn");
Merlin.Play("LookUp");
Merlin.Play("LookUpBlink");
Merlin.Play("LookUpReturn");
Merlin.Play("ReadContinued");
Merlin.Play("Pleased");
Merlin.Play("GetAttentionContinued");
Merlin.Play("Process"); Cooking with cauldron
Merlin.Play("Search"); Looking in his crystal
Merlin.Play("Think"); Put right hand on his beard
Important Note:
Merlin (MSAgent) is a piece of Microsoft Windows technology that has lay dormant
for many years. While some applications have used it, most web functions have
never really been explored. Therefore the commands are written with american
spelling.
End of Document
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