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Tower Defense Games - Master Of Fortresses Game Review And Hints

Master of Fortresses is the latest tower defense game that appeared on my website

(to understand which website it is about, as well as for a direct link to the game, take a look at the resource box bellow). I started playing it basically because I like tower defense games (and defense games in general) and because I found the name exciting. I did not intend on writing a review about it, but Master of Fortresses turned out to be extremely addictive (I could not stop playing it to the very end - if you think about endless mode to be the end) and, so, here you have this review. I also included a number of valuable hints for those who might find the game too tough.

The concept behind Master of Fortresses is a little different from the one behind other tower defense games (in fact, it might be better called a fortress defense game :p - yes, I know, there are not enough resembling defense games out there to let a new game group).

One of the main features (which gives it realism) is the fact that you must place palisades under every firing detachment. This includes great guns as well! Well, in their case you must also lay a bastion to accommodate them. So, put four palisades, a bastion on top of them and the cannon on top of the bastion. It is actually nice but beware (!), all these do cost. The price to actually get a cannon firing can be much bigger than the cost of the cannon itself (with British troops, it was 40 x 4 for palisades + 1 x 250 for the bastion + 200 the cheapest cannon itself - so, a total of 610 for a cannon (Culverin) that costs 200 itself). This can be a surprise for the ones used to habitual tower defense games.

It is also essential to notice that your troops and cannons can be upgraded, just like in nearly all tower defense games. It might not be obvious how to do it, so here it is (example for British flank): put Militia -> when you own sufficient wealth, unlock Red Coats -> set directly Red Coats or pick your existing Militia and choose "upgrade" in the bottom-right part of the screen. After that you can unlock Green Jackets and upgrade your existing troops. And these Green Coats are authentic snipers! I survived a lot in the endless style just by using them. The upgrade costs are a lot bigger than the final unit expenses (Militia costs 50 and the upgrade to Red Coat is 40, thus a total of 90, while a Red Coat directly costs only 65) but I was not very much bothered by it. You get enough capital from killing the opponent to afford to carry out upgrading a good quantity of troops! Oh, the same goes for upgrading your cannons.


Strategy: Well, you saw that I chose to play on the British side (frequently against the French). The British have the most costly troops but these also pack a nice hit. I am sure that the next tips work for the other sides as well.

So, first go for a advantageous cover location. Like the tutorial states it, position your defense in "choke" points when you can. When you cannot, I suggest putting the first defenses at least 3 squares away from your headquarters, to leave enough space to put up bastions behind them later on (the cannons hold a greater range then the troops, of course).

For me, the strategy to lay basic troops on palisades as a primarily line of defense (and upgrade them as soon as possible) worked very well. When you finished upgrading them, you can begin building bastions and deploying cannons. Ah, an important one, when you hover with the mouse over the arrows that display the attacking directions, you can see the unit times that will strike from that part. If you see engineers, then place barricades before your palisades. This is because the engineers are very tough attackers and they will crush a few of the buildings they run into (and it is better to lose a barricade worth 15 then a palisade worth 40 + the troop on it). You can also employ various kinds of traps, just like in other tower defense games; it is especially effective when facing the later waves.


I found it good to also employ Puckle Guns (like machine guns). They shoot promptly and cover a very good range. And, this might be a life saver: you can rotate bastions! Therefore you can investigate from where the largest part of the enemies will come and rotate most of the guns in that way!

I wrote about a life saver earlier and here is an absolute "do not": do not try to create a maze, like it is advised in other tower defense games. These guys will crush every obstacle they meet!

As a conclusion, Master of Fortresses is an addictive and well made tower defense game. There is a nice category of troops and upgrades, as well as of strategies that one can attempt. Though I have shared with you my stratagem, there is nothing to stop you to test out your own, distinctive one. Check out the last part of the article bellow (or the resource box) to get the link and play this great game. Have fun!

by: Bogdan Deaky
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