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World Of Warcraft: Patch 2.3.2-details

With the update, some bugs of the previous patches fixed

, and once again made changes to the balance of the classes:

General

* / Time test is a command that can be performed to obtain information about the game performance. / Time test 0 turns the command. If the command is issued, the next time the player uses a flight master to travel, certain statistics will be measured and displayed at the end of the flight. All weather effects and spawns are shutdown during the test.

* Quest givers with blue question marks no longer show up on the minimap.


* If you move your mouse over an NPC's who you have completed a quest, is now a question mark instead of an exclamation mark.

* The bank controls for the guildmaster level of a guild is now grayed out. A guildmaster always has full access to a guild bank and this can not be changed.

* A "Withdraw-Repair Only" button has been added to the guild bank controls. If this option is set for a guild rank, then that rank can not actually withdraw funds from the guild bank, but can use that daily amount for repairs.

* You will now automatically stand up when attacked, even if the attack misses you.

Hunter

* Arcane Shot: Ranks 1-5 will once again cause damage based on attack power bonus.

* Aspect of the Viper' effect was increased (from 50% to 55%).

* Freezing Trap is no longer limited to a single target.

* The increase in levels of animals has been accelerated.

Magician

* Cold Snap (Frost) cooldown reduced. The magic is in the talent tree now in the position of Ice Block. This skill is no longer the cooldown on Fire Ward reset.

* Conjure Mana Gem (Rank 6 - Emerald) now restores 1800-3000 mana and has three charges.

* Ice Block (Frost) is now the trainer to all mages at level 30.

* Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance that frost effects will freeze the target by 25%. Lasts 20 seconds. 3 min cooldown. The magic is in the talent tree now in the position of Cold Snap.

Paladins

* Crusader Strike (Retribution) now causes 110% weapon damage and receives no bonus from spell damage.

* 'Righteous Fury: This spell will no longer cost twice the listed mana.

* Sanctified Judgements (Retribution) now returns 80% instead of the current 50% of the mana cost of the seal recovers.

Rogue

When multiple attacks will arrive at the same time, now all the damage after the attack, 'Cheat Death' which triggered, as intended, reduced by 90%: * 'Cheat Death'. The combat log will still report to receive full damage ended.

* Hemorrhage: Rank 4 of The charge of this ability no longer be used up by non-physical attacks and spells.

Shaman

* Earth Shield (Restoration) mana cost reduced.

* Lightning Shield: Mana cost reduced.

* Water Shield now provides independently-regularly charges remain mana. Duration increased to 10 minutes.

Sorcerer

* The health cost taken from the Warlock after using Health Funnel will now remain between multiple uses of the same.

Warrior

* Defiance (Protection) expertise will now work in all stances. This was a bug that was fixed.

* Warriors will no longer lose rage when using a macro to enter a stance in which they already are.

Occupations

* Cooking

o Goldthorn Tea was erroneously unlearned by most players who had learned the recipe. The recipe has been re-enabled and can be learned again from Henry Stern in free Razorfen Downs.

* Enchanting


o Enchant Shield - Resilience now requires a Runed Fel instead of a Runed Adamantite Rod.

* Leatherworking

o The range of leatherworking drums to 40 yards. Drums of Panic remains unchanged at 8 yards.

by: stocredits
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