"FireWire task" by role-playing Championship
"FireWire task" by role-playing Championship
"FireWire task" by role-playing Championship
In 2004, the first China (Chengdu) International Digital Festival (ICEF) role-playing game cum Ambassador Award Contest (COSPLAY), the "line of fire missions," Ambassador welcomed by all of the game, took away the winning trophy in this competition and also won the Best Performance Award and other awards as a unique personality, style of avant-garde gaming culture, COSPLAY repeatedly appears in the "line of fire mission" in the large-scale activities. China Cyber Games in CIG2004 a news conference, "FireWire tasks" cosplay costumes guests in the Council has caused a great sensation.
"FireWire task" in the most simple and practical clothing, not too many fancy and modified, fully embodies the military cold and capable features. Different from other games, "FireWire tasks" COSPLAY clothing and cosplay wig as long as after a simple modification, become a cool fashion for everyday wear. This is exactly the line of fire mission COSPLAY contest in this acclaimed one of the reasons.
In the upcoming new version of "line of fire mission", just to reach the rank of Brigadier-General level, the game field people who are wearing the clothes will show a different kind of new style - Biting the tie, striking the badges and everything to do was handsome and courageous general. Such clothing will be made into beautiful COSPLAY, bound to win more cosplay costumes fans.
In 2004 the first China (Chengdu) International Digital Festival (ICEF) and the 2004 China International Digital Entertainment Consumer Exhibition (CHINA GAME) is in the government and the community organized by the joint efforts of China's first with an international, professional, authoritative exhibition game.
In the game industry, the U.S. E3, the annual, Tokyo Game Show, an exhibition of the European ECTS has been called hundreds of millions of players around the world dream of a grand festival, and the emergence of ICEF and CHINA GAME meet the Chinese players are looking forward to their game Festival of long-cherished wish.
COSPLAY is a business marketing tool is a self-display of the brand, "FireWire task" in this ICEF cum role-playing game named Ambassador Competition in the win, in fact, represents the brand's successful demonstration of its game. I believe the future of the game development process, "FireWire task" will be like in this game, like, show excellent potential for cosplay costumes development.
This original article is post on http://www.cosplayhouses.com on July 8, 2010.
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