subject: Best in 3D Software; It's the Autodesk 3ds Max 2011 Review [print this page] The program also includes several tools for creating certain effects and dynamics like hair, fur, or cloth as well as other strand-derived effects like grass (precise control of of styling and animation is possible); you can also have excellent control over event-driven particle effects such as water, spray, fire or snow, which can be carefully controlled using scripts, expressions and direct manipulators.
You'll be amazed at the amazingly realistic images you'll be able to generate with this excellent program, and you'll be able to do so in far less time. If you need to generate high-fidelity pre-visualizations and animatics, you just click on the Quicksilver renderer. You can take advantage of inactive processors with another rendering engine, the mental ray, which allows you to quickly build advanced custom shaders and advanced photorealistic lighting.
The program supports more than 30 well-known 2D and 3D formats such as FLT, SKP, AI, DWG, DXF, OBJ and IPT; or you can use the FBX format to exchange data with some of the other popular 3D programs.
This compositor will let you key, track, camera map, raster, vector paint, color correct and motion blur, build depth of field and other great features and all of this in a high performance, high-dynamic range.
There are plenty of great new features as well, like the user interface customization, save to previous releases, Viewport display of materials, new tools that expand the Graphite modeling and Viewport canvas capabilities, and the Slate material editor which lets you design and edit complex material networks. more free 3d model
Best in 3D Software; It's the Autodesk 3ds Max 2011 Review