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subject: 3D Animation [print this page]


To Animate means''be breate life into''something . Character Animation can be described as the highest form of this act of ''life breathing.'' It is more than just modeling, texturing, rigging, and keyframing; these elemetns combined with performanced and timing elevate the craft of computer graphics to the level of art-the level at which the audience reacts to and empathizes with the actions of the character rather than the technological marvel of computer animation.In 3d services the animator can rather quickly grasp Maya's animation tools and editors.Each performance brings new challenges and new problems.

Animation in 3D applications usually happens in two primary ways. In major productions, both may be used1.Keyframe Animation2.Motion Capture

Keyframe Animation is the most well known and oldest way of animation.there are some example of keyframe animation like frame by framenimation dating all the way back to 1600 B.C. Egypt! Modern keyframing techniques date back to the early cartoons created by animation pioneers like Winsor McCay and Walt Disney.3D services have made keyframing much easier to accomplish, meaning a broader scope of artists can learn how to animation.

Motion Capture was first used sparingly due to the limitations of the technology.Whereas keyframing is a precise, but slow animation method, motion capture offers an immediacy not found in traditional animation techniques.The data is then linked to the rig of a 3D character and translated into animation by the 3D software.With 3D animation, your business can get immense benefits with real-like images, forms, shapes and other details. If you incorporate a 3D character design while demonstrating your product or service, the chances are more that it may create more impact to your potential customers than just going by the conventional ways to marketing. Delivering your products or services in a 3D format will make them appear alive and establish greater connectivity with the customers.

3D Animation

By: Jenni Brown




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