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subject: Subsequent Reports Of The Tests Ffxiv [print this page]


On the occasion of the Japanese version of FFXIII playtestu put the argument that a company can not cope with the author's grasp of its graphics engine. And I think that again goes to the occasion "Czternastki. The graphics are - what can I say - very average.

If so tiny screens belches weak texture filtering, and their low resolution, it does not want to know what is happening on a large screen, 42 inch TV. In addition, FFXIV seems to go through the infamous MMORPG's, giving gamers to explore vast areas where, however, nothing happens. Perhaps, however, goes too far here with the conclusions. In the end, it is still an early version of the game. Well, certainly not visuals will become the title - the most important is the gameplay.

Famitsu repeals seam secrecy about the content of the main menu in the game. Available to the player was given a standard erpegowe functions: equipment, distribution of experience points, the list of items held, special abilities, access to maps or journal. The latter contains a guide to the quests and story summaries, which stands for a given task.

Distinguish here between two options: "Teleport" - a player character is moved to the selected previously visited Aetheryte (stone, at which starts the quest), and "Return" - a player character is transferred to Aetheryte, which was visited recently.

Famitsu also announced that it had that the game will be available until 1943 emoticons. All makes headed character changes facial expressions and gestures. Commands can be entered from the keyboard, or select it from the graphical interface. A few examples of emoticons: wonder, Complain, angry, Shy, bow, cheer, applaud, console, cry, dance, bored, Frustrated.

by: stocredits




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