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It might seem the Chinese government would just as soon do away with all online gaming, considering all the recent drama and turmoil that companies like Blizzard have faced. But, on the contrary, online gaming is flourishing in China as a multi-billion dollar industry.

In fact, China is expected to claim 50 percent of the world's online gaming market by 2012, as we reported last November. "Two-thirds of Chinas 338 million Web users are now online gamers," according to the attributed WSJ article. "The online-game industry, which currently accounts for more than half of the buy wow gold cheap total Internet economy, will see strong annual growth at a rate of 20% in future years, the report says."

Without a doubt, Web-based online buying wow gold gaming and MMOs are a big business in China; despite the ongoing regulatory and political snafus, China's gaming industry isn't going anywhereit's just a matter of who controls it and thus, who profits from it the most.

Meanwhile, millions of Chinese WoW players have waited for more than a year to enter Northrend in Wrath of the Lich King, or haven't been able to play at all. Considering Morhaime's comment that half of all WoW players are Chinese citizens, it doesnt take a rocket scientist to deduce that last year's events had a substantial impact on Blizzard's bottom line. In fact, it's anyone's guess how the wow gold for sale company's subscriber count remained at 11.5 million by 2010, instead of dropping (not to mention Morhaime's disclosure that Blizzard retains only 30 percent of all trial subscribers).

And what about WoW's current fate in China? NetEase is trying to wipe the wow gold slate clean and "start over". Last week the company announced [via Yahoo News] it will suspend new player registrations as ordered, while remaining online to provide "free" play time for existing subscribers.

by: amelie




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