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Super Mario Galaxy 2
Super Mario Galaxy 2

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Super Mario Galaxy 2 s a platforming video game developed by Nintendo for the Wii. It was first announced at E3 2009 and is the sequel to Super Mario Galaxy. It was released in North America on May 23, 2010,[3] in Japan on May 27, 2010, in Europe on June 11, 2010, and in Australia on July 1, 2010.[6] The game's levels are galaxies filled with minor planets and worlds. While its gameplay is based on that of its predecessor, the game was updated with gravity effects and new power-ups. It is the fourth original 3D platformer in the Mario series, after Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy. Upon its release, Super Mario Galaxy 2 met with critical acclaim, and it has been listed as one of the highest-rated video games ever by aggregation sites such as Metacritic and GameRankings.

The gameplay of Super Mario Galaxy 2 is similar to that of the first Super Mario Galaxy, with a focus on platforming based on and around 3D planets (referred to collectively as galaxies)[8] with varying sizes and landscapes. The planets are smaller, allowing the player to jump from planet to planet more often. Mario is able to ride the dinosaur Yoshi, who can use his tongue to swing across gaps, as well as eat fruits that give him various powers, such as speed boosts, the ability to inflate like a balloon, or the power to reveal secret paths.[9] While the player retains the ability to collect Star Bits with the blue Star Pointer from the first game, the Star Pointer is replaced by a red dot when riding Yoshi, which allows the player to aim and control his tongue.[10] This can be used for swinging off objects, pulling levers or, as in previous games, swallowing enemies and spitting them out.[11]

Some of the mechanics introduced in Super Mario Galaxy return, such as blue Pull Stars, sections restricting movement to a 2D plane, balance ball levels, and gravity-reversing background arrows.[11] Power-ups such as the Boo, Bee and Spring Mushrooms also return, along with the Launch Stars[11] and Sling Stars[11] for interplanetary navigation. Also, new items and gameplay mechanics have been showcased since the game's unveiling at E3 2009. These include a drill that allows the player to drill through planets;[11] the Rock Mushroom, which allows the player to smash through barriers;[12] and the Cloud Flower, which allows the player to create new platforms in midair.[13] The game also allows a second player to control an Orange Luma (Co-Star Luma) to assist Mario. In addition to collecting Star Bits as in the first game, the Co-Star Luma can also attack and hold enemies and platforms, and collect coins and powerups.[14]

Galaxy 2 includes a map system similar to those in Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. Wii.[15][16] This is navigated via a mobile planet called Starship Mario (so named because it's shaped like Mario's head[11]) that serves as a hub world, which can be visited anytime and is expanded upon when new abilities are unlocked.[17] Completing levels unlocks new stages, but certain areas cannot be accessed until the player has collected a certain number of Power Stars. The game is separated into 6 worlds, with a seventh Secret World, each world harder than the previous one. Each world (except the secret world) is ended by a battle with Bowser or Bowser Jr. Players can also collect Comet Medals hidden in the stages to unlock harder levels with tougher challenges.[18] Similar to New Super Mario Bros. Wii's 'Super Guide' feature, Galaxy 2 has a 'Cosmic Guide' feature that lets the computer play through a section of a level if players are having difficulty. However, if players use this, they will only receive a Bronze Star upon completion, requiring them to complete it themselves in order to earn a Power Star.[14] There are also monitors that show hints to the player.[19] As in Super Mario Galaxy, Mario's brother Luigi is also a playable character. He can be used whenever Mario can locate him at the start of a level, but not all levels have Luigi present. Luigi

becomes available for all levels after beating Bowser in World 6.[20][21] Clearing levels with Luigi unlocks a Ghost Luigi representing a developer speed run that players can race against for completion time.[22] The game also features 242 stars,[23] 120 normal stars and 120 green stars, the latter being unlocked after all of the former are collected; this then leaves 1 final stage with 2 stars, one immediately available and one unlockable.




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