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subject: "yun Ding Scheme" To Promote The New Concept Of Game Animation Training - Yun Ding [print this page]


Recently, China's first focus on the game animation Talent Education industry event, "On the Road, Qianjiang?? The first Delta Tour Animation Training Summit" in Hangzhou, come to an end. Huizhong puzzle at the meeting, President Lee first proposed the new Division of Animation and Game personnel education "cloud training" concept, designed by "Ding Yun plan" implementation of a "cloud training" system, created a new set of high-end Training mode.

Vocational Education Bottlenecks Lee ST, as China's first professional game pioneer institution of vocational education personnel, has been in the game to find the most suitable for Chinese enterprises to personnel training delivery models to find the best way to help Chinese students to master a solid professional skills of teaching. Under his leadership, Huizhong puzzle game introduced to the college curriculum has undergone many upgrades, many of the game with the national company has established long-term stability of personnel Cooperation Relations, and early this year just started college animation project draws on the successful experience of college game, in one fell swoop has created Asia's largest animation talent training platform. However, the current turbulent industry environment, he has never given up and careful observation and deep reflection. In his view, the current animation talent training of native game, there were some problems:

The one hand, the quantity and quality personnel can not meet the needs of enterprise development.

For animation game industry, a mature and established a complete industrial chain of each link depends on the strong convergence, which means that the development needs of its multi-faceted talents reasonable match. Currently the game industry, for example, planning, program development, art engineers, marketing, etc. The most complex talent shortage, but a long time, as the game is the main positions of the higher education personnel training, widespread production and research out of line, college theory and the gap between actual business problems, resulting in fewer high-end talent, low-end surplus of widespread staff.

The other hand, the potential lack of reliable high-level personnel education and training opportunities.

Industry has become a high-end talent is still a lot of potential for young people, most of them graduated in animation design, game design and development has already gained some work experience, or while not have these hard conditions, but I have good idea or good planning programs can not be achieved. The crowd eager to have access to more advanced training, in order to seek high-paying positions, access to a broader space for development. However, the absence of reliable channels, but also on the relatively high cost of training misgivings, they can only work experience small and medium enterprises, continues to change jobs in a waste of time, missed the best time to become a top talent.

These issues in the current game development and animation industry professionals in education, has become an unavoidable fact. Lee ST that the great education and training institutions, it is a great student is trained. Currently Employment Vocational training for the learning objectives, it is difficult to train shook the mean high-end talent in the industry.

Thought is to change and then pass the "cloud Ding Scheme"

Look back and look at the entire IT industry, Lee has recently found a new Division Sun, IBM, Microsoft, Google, Amazon and other IT industry giants among the "cloud" side of the dispute, is attracting people's attention and interest. He laments this Technology The information industry vitality and race off, but also acutely felt, "cloud computing" This new business model for the entire game and animation industry relevant training institutions faced with a very good question Solutions ?? A kind of high-end talent with the potential introduction of free education, pay by the new education benefit business model.

"Cloud training" concept began taking shape on his mind, which hopes to establish a "cloud Ding Club," a set of high-end training, in which members of senior professionals selected platform personnel. This is an integration of the industry's resources to employ the industry's master Expert And so the elite for the industry to provide free training opportunities, employers pay by the end of the new business model.

by: gaga




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