subject: Music Games On The Iphone And Ipod Touch Got Their Great Development [print this page] After so long time's development, PC Game or other may have already created one new area after another, music games, however, on the iPhone and iPod touch still have no impressive growth experienced by other genres or we can say it havent yet had their PaRappa the Rapper moment. There is a point of everything thats come before has to improve after a developer comes up with a wickedly creative new approach. However, there have been too many familiar games just seems alike, and each with just a little something new relative to earlier versions. Maybe the developers have been milking few formulas and it is just the same every time, so resulted to the point of near exhaustion. Thus, this edition of iPhone + iPad Gems, which looks at two recent releases that could have easily been updates to titles weve reviewed before, but instead make nearly wholesale visual and audio swaps that justify their existence as standalone titles. The top pick below is the iPhone and iPod touch version of Rock Band Reloaded.
Though there may be neither Retina Display nor iPad resolution it offered and regrettably runs the same on the iPad as on Apples pre-2010 devicesLady Gaga Revenge 2 otherwise refreshes literally all of the artwork found in the first title with enviable style. Clean fonts and a redesigned UI are easier on the eyes than before, and in a step forward that generally deserves a round of applause, Tapulous even includes a variety of different backgrounds this time, some 2-D and others 3-D, each used repeatedly. Some of the levels are so visually cluttered, including moving foreground and background images, that players will struggle to focus entirely on keeping pace with the tapping and holding down actions; this appears to be deliberate, however, and worsens during boss stages, which are meant to be the games most challenging levels.
There was the original $10 version of the popular console game Rock Band, which hit the iPhone and iPod touch before, however, with only a little more impact than a dull thud. Now, with a sequelRock Band Reloaded, the electronic Arts has returned to the iPhone, iPod touch, and iPad. And this time, there are actually two versions: the iPhone and iPod touch game Rock Band Reloaded ($5), and separate iPad-only version Rock Band Reloaded HD ($10), which the $5 title helpfully points you towards if you load it on a 9.7 display. As bad as the practice of selling two versions of the same game for different iOS devices is, its that much more annoying to be told to look for the iPad version of this game on the App Store after completing a purchase and excitedly giving a game its first load. EA has never been shy about trying to make $15 per title on an iOS game, but this just feels like shaking the money tree at the worst possible time.
The initial price is low, due to the improvements in the iPhone and iPod touch version of Rock Band Reloaded, with the Retina Display support, vocalization and additional music tracksthe sequel rates higher than its predecessor. However, that EA unify its incredibly similar iPhone and iPad applications into a single purchase, it just like the ball has been dropped again , then rubbed salt in the wound by advertising one in the other. Though the action that iPad version despite the benefits which can be offered by larger screen can not be recommended. The developers should stop selling separate apps solely for the sake of trying to make an extra buck off of fans right now, and also the iOS 4.2 has unified the features of all of Apples current devices, the excuses for artificially maintaining a distinction between increasingly similar screens will be much fewer than ever before.