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subject: High-Cap vs Mid-Cap vs Low-Cap vs Real-Cap Airsoft Magazines [print this page]


High-Cap vs Mid-Cap vs Low-Cap vs Real-Cap Airsoft Magazines

As you may or may not have known, there are a variety of airsoft magazines available. High-caps, mid-caps, low-caps, and real-caps are the most popular types of airsoft mags. Which ones you use will depend on you and also what you are playing. This Article will show you the differences between airsoft magazines and which ones you should consider using.

If you can find out how many airsoft BBs your magazine has, you will be able to tell whether it is high, mid, low, and real-caps. A real-cap airsoft m4 magazine carries 30 rounds of BBs because real-caps carry the same amount of rounds as there real-steel counterparts (real-steel means real firearms). Low-caps carry more BBs than a real-cap, but there capacity is still very low. High-caps carry the most amount of BBs. Before the days of mid-caps, there were only high-caps, low-caps and real-caps, but people wanted a mag that filled the gap between high, and low-caps. Then manufacturers came out with mid-caps which carry more BBs than a low-cap but less than a high-cap; mid-caps have since become very popular.

Which airsoft mag should I use is the question. Well, this all depends on you and what type of game you are playing. The two main types of airsoft games are MilSim and CQB (Close Quarters Battle). Because of the realism MilSim players want, MilSim (Military Simulation) is most often played in the woods. CQC is usually played in buildings with a lot of rooms because CQC players prefer to play in smaller areas. People usually play MilSim because of the realism it involves. The magazines used for MilSim are more often mid, low, or real-caps because they are a little closer to the amount of rounds the military would actually use. Real, low, and mid-caps also provide some advantages; they, unlike high-caps, do not rattle, this is very important in MilSim because you need to be as stealthy as possible. A large argument that MilSim players use is that if you use low-caps you will be forced to conserve your BBs and this will inturn save you money and it will also add to the realism. CQB players have there guns on full-auto and need as many rounds as possible, so they often use high-caps. You will not have to reload as often in CQC if you use high-caps because they have such a high capacity. Even though high-caps often destroy the realism in airsoft, they can be very effective on the battle field.

Whether you use high-caps or mid-caps is up to you. If you main goal is to simulate the military as much as possible, than you may want to consider using low or real-caps, some teams and fields even require that you do. If you want to spray as many rounds as possible and hate having to reload, than high-caps are a good choice for you. Or, if you would like a little of both worlds, you should take a look at mid-caps.

So now you know the difference between real-caps, low-caps, mid-caps, and high-caps, and what they each are used for. You know have to make the choice of which ones to use, whether that be the stealthy low-caps or the trigger happy high-caps.




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