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subject: SC2 Terran builds are strategies Terran players can [print this page]


SC2 Terran builds are strategies Terran players can

SC2 Terran builds are strategies Terran players can use to destroy your opponents. Terran have some of the most fun strategies available. Good Terran players have developed plenty of very creative Terran strategies. This is partially because Terran have so many different units they can harness.

One Terran build is the Reaper build. Reapers require quick Vespene free psp games downloads so you will need to mine the Geysers right away. You'll need at least one Barracks to build the Reapers which will need the Tech Lab addon.

Let me just mention that Terran players should always block off their entrance. Terran players can use Supply Depots to form a virtual door. This will ward off ground attacks excellently.

Now the Barracks to build the Reapers can either be built inside of your base or optionally close to your Cross Channel opponent. Building them close to your opponent is risky since they can be attacked but offers a quicker attack/reinforcement.

Reaper rushing is effective verses Protoss and Zerg more than Terran. This is because Zerglings without speed and Zealots cannot chase down Reapers.

A more stable Terran build involves Marauders. Marauders are a key Terran unit. They destroy armored units and can attack ground. Mixing them with Marines makes for a powerful combination of ranged units. Adding Medivacs to this army truly makes it formidable.

I really like this mix of Marines, Marauders, and Medivacs. The ground army which can Stim Pack can be healed afterwards. This means you can Stim Pack more often. It requires relatively little micro since all of the units can mostly be moved together. The Medivacs can also transport the ground troops around.




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