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Final Fantasy 14 Guidelines
Final Fantasy 14 Guidelines

After a long development phase the Final Fantasy 14 was outfor the crowd on the 30th of September. This part turns another page in the history of the game. The advertisingcampaign had unseen since now scale. The game it self is quite addicting. It makes you change your lifestyleso that you have more time to play the game. And the developers are still adding more and more advanced features.

The game is very customizable. The player is able to create and modifytheir characters the way they like it. They canadjustthe physical aspects, the levels, the weapons and more and more which makes it almost unique. The game play allows the player to selectfrom a rangeof tasks to clear the level in order to get toRealm of Eorzea. The interactionbetween the players is also allowed which helps them even more in the questto clear the levels. All these qualitiesmake the game even more irresistible and interesting.

To make the game even more uniquethe players are offered topickfrom 17 different worlds in which to play in. - Gysahl, Wutai, Trabia, Mysidia, Istory, Bodhum, Melmond,Cornelia, Kashuan, Figaro, Lindblum, Besaid, Selbina, Rabanastre, Palamecia, Saronia, and Fabul. As the developers announced that they also said that even more worlds will be added. That way if the alreadyexisting worlds get over crowded the developers will start absolutelynew worlds where the new players will be accommodated. By that the developers haveentirecontrol over the servers so they don't get over crowded.

As a fighteryou canpickfrom five different disciplines - Archer, Pugilist, Lancer, Gladiator, and Marauder. The categoryyou are fighting in is determined by the weapon you have. So when you change your weapon this changes yourcategoryand level.

The archers, if someone doesn't know are those men with the bows and arrows. They candecidefrom a wide range of arrows and eachhas its own speciality. The archers are not very strong but are trulyefficient in long distance combat. The pugilists are stronger. They are more appropriatefor hand to handwarfare. The lancers use long spears. They are not very efficient in hand to hand combat. But are strong in their own way. Gladiators are again a melee unit but unlike the pugilists they are equipped with swords and shields. Marauders use axe and are again a short distance unit.

As you see the fivecategoriesare divided mostly on the range between them and the opponent. So the most important thing in order to defeat the enemy is topickthe most suitable weapon for yourdivision.

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