subject: Nintendo Wii Remote [print this page] Nintendo Wii Remote Nintendo Wii Remote
The Nintendo Wii remote's motion sensing capabilities are dependant on accelerators and gyroscopes fitted in the device. But the major change in the WiiMote is not in the technology within, but in its design itself.
Ever since gamepads first made an appearance replacing the previously popular joysticks, the underlying design contains been the similar: you hold a controller in two hands, with your thumbs operating the buttons and navigational sticks. Even the modern SixAxis, DualShock 3 and Xbox 360 controllers employ the similar basic design.
Nintendo has always been about innovation and Shigeru Miyamoto wanted to change the way we believe about controllers. The final WiiMote looks more like a remote control for a television than that for a next-gen video game console.
Shaped thin and long like a bar, the 5.83-inch controller includes a four-way navigational pad av the top, along two standard buttons, simply numbered '1' and '2'. The usual operational buttons of 'Start' and 'Go for' have been replaced with a '+' and '-', while a new 'home' button includes been added for the default Wii Menu. And yes, a power button lets you remotely switch the console on and off.
At the bottom of the console, where your own index finger would rest, lies another button shaped like a trigger. The Nintendo Wii remote's motion sensing capabilities are dependant on accelerators and gyroscopes fitted in the device. But the major change in the WiiMote is not in the technology within, but in its design itself.
As stated earlier, the WiiMote also includes a speaker built into it. The Nin dodo Wii switches between its main audio output and that of the remote speaker quite smartly to make some cool effects.