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Well-made online games
Well-made online games

World of Warcraft is an online game with a payment of approximately SEK 120 per month.

You play in an artificial fantasy world where you kill monsters, make services to the people who live in cities, earn money and go with other players to find valuable weapon.

You may create their own character and name it, depending on what kind of character you choose, you can play different. (Are you a thief, use combo points, you are warrior, use rage to fight)

The world is very large with an enormous amount of places to go to, even if the graphics are similar to the Playstation 1 so the game moves very quickly, however, as it charged through the Internet all the time so load the game faster than most PC games that I played.

There is an enormous amount of monsters to fight against, everything from snakes, panthers, orcs, wild boars, birds, spiders, wolves, dragons, skeletons, raptor, crocodiles ... basically everything.

Since it is an online game so you will encounter is also different players, sometimes they're just annoying, but there are many nice players who can help you if you help them.

You can chat with each other through a chat window in the game, you can also whisper privately so no one else hears. If nan play online with their friends, I recommend that you use a talk show in the background and "talk" to each of Warcraft, because sometimes you do not have time to write while you fight.

There are many places and cities in the game to visit, there are several capital cities where you can buy many things and also go on sale where you can call in or sell the stuff himself.

There are two sides, Alliance and Horde, with five different races each.

Alliance

Human - People

Gnome - Little People, which is smaller than dwarfs

Dwarfs - Dwarfs

Night Elf - Elves are better than humans and have eyes that shine

Dranei (exclusive for the first expansionet) - Human-like creatures with tails and hooves for feet and horns

Horde

Magic - Magic with a gigantic operation

Orc - Green, large human-like creatures

Tauren - Gigantic ox-man

Undead - Zombies / Living dead people

Blood Elf (exclusive for the first expansionet) - Elves, which is look like people

In principle, one can say that the Alliance are the good and the Horde are the bad guys.

When playing PVP (player vs. player) so you only get to play with the characters on one side, so you create a Undead, you may not play a night elf.

You get to choose what kind of server you want to play on (you can have 10 players on each server), there is PVP, Normal and Role Play. I've only been playing PVP, but I guess normal is that no other player can kill the other because you can play with both horde and alliance there and roleplay you should "pretend" that the player is to play with and live up to what the is, one is for example a thief do you nothing without payment.

I joined the PVP to my friends wanted it, which is a decision I have regretted it badly after I realized how boring it can be.

In PVP play Alliance and Horde against each other, so I see a horde I can kill it and kill me. There are certain zones where they are "protected" (they can only beat me if I start), but when you get up to level 20 you have to go to places where it is no longer protected.

Often, the level 70 Horde and kill you in one second. And I really do not joke, there is a weapon that makes it possible to kill players in one species. So they get in, slash, you're dead and can not play in half an hour for the player to stop at your grave and waiting for you to come back to life so he may kill you one more time. A horde stopped for 45 minutes, there was of course not a chance in the world to play on the field. It is enough that a player from the other side are two-level higher than you because you will not be able to kill it.

Guide book says simply that they may "blame himself," if you are in that place where a level 70 to get there.

Many times, I was extremely tired of playing when I was trying to finish an assignment and was repeatedly killed by players from the Horde side. Especially the players who are invisible and kill me at some kind, I barely have time to see them before I die.

If you kill someone in the same Level, then they should honor points to buy special things with. But if a level 70 horde kills a level 22 alliance, then nothing. They are useless at it, the only thing is that the alliance player loses a lot of time because they can not defend themselves or run away from the Horde player. Very funny.

However, something that is fun when you play pvp is pvp arena. The rules are a bit stupid when level 20-29 just to play, for there is no chance in the world to survive unless you are level 29th

In all cases, the Horde and Alliance are competing against each other to take over bases. One should try to take all the bases that are uttspridda in one area and it may even kill each other to stop each other. You get points depending on whether one's side won and how many we killed off the other side, then you can spend them on buying things. Things are very expensive, so I had never afford anything, but I thought the stadium was fun to play on even though my side never won.

The characters have different abilities depending on what they are, you may choose it when creating their character:

Rogue - Thieves, specializing in being witty and can also steal money from some monsters. (Humanoids)

Warlock - They conjure up a monster that will help them fight

Shaman (in expansionet) - They evoke Totempolar that can perform certain spells, Shaman is also a great magician

Hunter - They have a pet that will help them fight

Druid - One with nature, they can learn to transform themselves into animals who are good at certain things

Priest - Specializing in the healing of others and themselves, can revive people

Paladin - Games not so much with them, but they are good at both heal and to fight. They can also use magic as you get stronger

Mage - They use magic to fight

Warrior - Specializes in that fight and get very good tank (who stands and takes all the damage)

You may choose from approximately 4-5 hairstyles, skin tones a bit, no face and it's kind anywhere. It is very often one comes across a character who basically looks like when it might be a little beard, which distinguishes them apart. I was not impressed with the hairstyles, they are extremely ugly made, I myself have been working with 3d modeling and know that they where hairstyles must have been made on more than one hour. They are sprawling and ugly at the edges, many of the hairstyles were so gruesome that I refused to use them.

However, it was the hairdo to order the new races (in expansionet) Blood Elf and Dranei much better looking, had better features and looks better resolution and did not look so fake like the previous hairstyles. I had not given new hairstyles to them earlier races, so they have their scrubby looks.

In addition to his abilities, characters can learn up to two works that include forging weapons, make potions, clothes and accessories and to make jewelry.

Often you have to have a job to do the second (one must be able to pick flowers to make the drinks), but the work means that you can make lots of money.

For example, in Jewelcrafting, you can make jewelry and sell expensive on the auction house.

A common joke of Warcraft is that when one starts with a job to carve in stone so it will often be unsuccessful, it happens even when you pick flowers!

What you fail to pick a flower?

The works can be somewhat repetitive when you're running and collecting materials and running back and forth to mix together and do things.

Instances I thought was funny, where you go in a group of 5 people and together you kill strong monsters. There is a clever system where you can choose to want to be automatically admitted into a group that is an instance, or play with friends and make up when going there.

Unfortunately, there is rarely someone who wants to play the instance of the day, I'm extremely tired in the evenings, so I could not play so late, so sometimes I almost fall asleep on the chair when I forced my way through some body workouts.

In one week, gambling can look something like this:

Do some quests in a city. Kill certain number of monsters and go up in level. At level 15 you start going into instances, special caves where they will play in the group. Buying new skills so they can get new attacks.

It is very simple, but was fairly funny in the beginning. Precisely because the game loaded quickly and things can be done quickly, it's easy to sit for an hour extra and play.

When you die, you have a different system. You become a ghost and wakes up in a nearby cemetery. Then you choose to go back to where you died without armor is damaged more, or ask the Spirit Healer if it can revive you, but then you have an illness for 10 minutes that makes you feel super weak and your armor will take quite a bit of damage, which can be costly to repair.

Night Elf has a rasfrmga which makes them quicker to his grave, so sometimes it can take a long time to get back to the grave if you do not play with them.

wow power leveling

Before you become level 40 you can just go ... and the characters move so very slowly. If you play for an hour is probably 40 minutes to just move on the map. I am an extremely impatient person and it was so painfully boring to wait for the character would move clear (especially to go in cities), so I used to put on a movie and watched it while I'm, frankly, nothing happens when moving so slowly. It is also one of the reasons I stopped playing, I think it's a pain having to wait all the time because of my disability, I am too restless to sit and watch a character who never comes to the house that appears to be 10 meters in front of her, but still takes 1 minute to arrive.

Especially, I think the worst is when the character dies and has to go all the way back to his body, I ended up actually playing with one of my characters because I could not be bothered to wait for her to go back to her body all the time, she died at 20 seconds and had to walk for up to 5 minutes.




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