subject: Game servers and Dedicated Servers Business – Why not allow suppliers to many,Many hosting providers will not allow dedicated game servers are hosted [print this page] Game servers and Dedicated Servers Business Why not allow suppliers to many,Many hosting providers will not allow dedicated game servers are hosted
Many hosting providers will not allow dedicated game servers are hosted on your network. This article provides an overview of why this is the case.
Game servers generate a lot of data transfer
Game servers are very intensive bandwidth. Compared to host a web application, game server to generate a steady stream of traffic for long periods of time for each user. To ensure that the game is good, the server will work better with low latency and fastNetworks, in other words, good quality and bandwidth locally. Due to the large amount of bandwidth consumed, hosting costs, with high price sensitivity.
Business or private?
Typically most of the game server operators are the people rather than companies established. The hosting company dedicated most are very focused on companies that provide services. Companies tend by nature to a level of benefit dependency and havea degree of tolerance for the degradation of service, which is very different from that of the individual. One of the major costs of providing services to game servers, the bandwidth. Running a network that meets the needs of business and budget of individual, complex challenge.
Quality vs. low-cost Internet
to provide a hosting provider to get a good service, they need a network that is fast and free from traffic jams to work. Users tend to tolerate theirInternet connection slows down when using the stylus and the congestion and contention measures is available on an ISP network is widespread. From a viewpoint of web hosting is rarely tolerated. A slow connection, a bad experience for every prospect that the application is hosted. The provision of quality services from a network perspective means:
Low-latency Internet connectivity
Internet connectivity, which is always free of traffic jams in the (normal)
Good Internet connectionindigenous children no routing of bandwidth on international carriers
Minimal downtime
Redundant network connections.
Continuous monitoring of errors
Rapid response to any degradation of service
It 'very difficult with all the above and do a low cost.
Anchor we used to offer hosting game servers and have never managed to have a country single client. The prices we found were, we were competing largely against our well below cost. We can only assume that the bandwidthdo not come with all the features mentioned above.
Located on the network infrastructure
transfer for each Mbps or GB of data in network traffic generated by the nature of the game a higher amount of the load on switches and routers. Last router is usually proportional to the octet counts instead of packet counts. gaming traffic is usually a large number of very small packets (for example, many packages and many octets). This increased exposure raises the costs of infrastructure componentwhich in turn requires an increase in prices for a service already very cost sensitive.
Responsibility for the DoS attack
Unfortunately, the operating system on a network game server hosting is an increased risk of DoS attacks. If the competitive element of a game of leaks in the real world and results in a not so happy players unleash a DoS attack against the source of the problem, suffers from the network and all other customers would suffer. This is a risk, many Web Host bear is not ready.
Game as a hobby as a business model vs. Gaming
There is absolutely no doubt who made money by hosting online games and there are many examples of companies very profitable to do so. Examples of World of Warcraft, Runescape, etc., etc. These indicate, however, hosting the game as a business model with very carefully calculated so that hosting costs to generate the revenue that supports the operations.
Hosting a game> Server so that you and your friends can play together in a reactive environment is a very different perspective. Although end-users to access the server to pay the game, the number of users must be very large before hosting the costs of bandwidth quality cover.
Specialist provider of game server
There are companies, the servers are specialized in providing host the game. I think it's fair to say that if a hosting company offering gameServer hosting the website will be actively promoted. The absence of such ads, or an article like this should be a fairly clear indication that the server hosting the game.