Board logo

subject: Wow Game Guide About The High Leveling Guides [print this page]


That's why I will say that this is a very entertaining book for everyone, no matter where you stand in the game. It's something that helps explain every bit of the dynamic inside of a guild. That's the kind of information that makes a good player a great player. That's where I think this book's strengths are, in the fact that we don't often think enough about how guilds work and instead just take advantage of the system.

Of course, with that said then we can obviously say the content of The Guild Leader's Handbook is solid. It is well written for a self-help book and contains a lot of information in an easy to read format. It goes into everything you need to know about starting a guild, keeping a guild running, loot, drama, officers, PvE, PvP, roleplaying, and meeting up in real life.

To that extent though, the last two topics on that list were a big problem for me. The part on erotic roleplaying was strange and awkward, although I will accept that it was necessary for the discussion. The part about meeting up in real life was really awkward for me, especially the part talking about sunscreen and checking about the laws about grilling out. Again, a section that was necessary, but not necessarily for me.

Additionally, I would have liked the book more if it focused just on World of Warcraft. The sections that went to talk about other games felt shoehorned in, outside of an excellent analogy to EVE Online (that really impressed me). It is clearly a book for WoW players, although a lot of the principles carry over to other games. That might just be a personal thing for me, though.

The only other complaint is the one I made earlier. You shouldn't be a guild leader if you're so desperate that you need to go out and buy a book to tell you how to be a guild leader. It's something that's organic. It comes with experience, practice, and a bit of natural talent. Of course, that doesn't mean to dismiss the book. It's a great book for reading and helps us all understand our gaming selves a bit better. It even has a lot of tips for current guild leaders, but no book can teach us lessons we have to learn ourselves in the game.

Overall I would say that this is a good book for some light reading. I had fun with it when I was reading it, many parts made me laugh and a lot of the book made me think, something that many books fail to do these days.

by: Mr.lennon




welcome to loan (http://www.yloan.com/) Powered by Discuz! 5.5.0