subject: Dissect Diablo 3 More Bitter Than The World Harvest Less [print this page] Dissect Diablo 3 more bitter than the world harvest less
Diablo 3 the problems, the best one is: painful too, the harvest is too small.
Blizzard hopes Online Super prosperity of their cash auction house. Responsible, the cash proceeds of the auction houses even more than selling the client. Because this profitability is sustained as long as the transaction, you make money. The transactions have to face any players playing almost every player every day hanging stuff in the auction to buy something. This process is actually making money Blizzard. (Except Asian clothing) the NetEase's Treasure House transactions NetEase continued stable income.
Play games relying on fun, not patience, not perseverance. Diablo 3 state is seriously out of line items. Completely compacted high MP prepared ridiculously expensive. End of unwanted equipment, because the basic mix at low MP. Is the essence of high-end items, too few species, allows players to change too few powerful items. The shoulder is the property away evil spirits this?? Such a good shoulders attributes meet the super-expensive, shortage of key attributes, then unwanted. This equipment has the attributes, because random reasons, of course, the probability is very low.
So long logging is no one worthy of identification, one day okay two days, a week or two down. The most players knowing Health tired. Because the logging of the Diablo series is a repetitive activity. Duplicate to do the same thing but without any harvest, this feels really bad. Diablo logging is why there is addiction, is because there is always inadvertently give you a little surprise. How long this inadvertently time, the time should be acceptable to most people prevail. A player all night playing one night, and I think how was 1-2.
Many people say Diablo 2 swap rate is extremely low. However Diablo 2 is useful for many items. The swap rate is relatively high sea snakeskin luck guardian, Master Fist, to meet our needs. And many high play also demand for such items, different numerical gap between. Jordan Stone of things as each person must, the swap rate is very stable. Diablo 3 missing is this end goods. Mid cargo capacity should be sufficient to allow players to easily brush A3A4 and the the rich equipment should be systemic Need value.
Legendary items can set a good point. . . Low in high-end goods complement each other, each with its own usefulness. West just sets able to return to doing its own thing to trumpet with.
We are very happy and feel very interesting. Everyone is relying on these can easily brush hell. However, we are not satisfied, no one would meet. Nobody
Will not trade. Even wasteland when these small Need something in return. Late, we hit the cap sold new Need civilians loaded sold, and replaced with the transaction currency, and then buy the better the rest of the ROB to new.
My first piece of fortitude is directly buy the finished product.
The true high play, but it is wearing. TP unlimited war summon the right to crown dimension, fortitude, the highest of age. . . These things out rate is extremely low, but it is the pursuit of high play.
Let a player for six months, unable to progress from a few heroes, how ridiculous this setup. . . . . . I put on new clothes brush not A3 or A2 Why would I want to buy the equipment??? I must gripping enough money to buy the best equipment, will be worth, this is Diablo 3 equipment status.
Diablo III not PVP ago, is locked equipment for the pursuit of the players. Only this part of the players is the dark mass of players, is fundamental.
Those clamoring for Blizzard to attack you up to 10 times RCC A3A4 is the most ignorant Diablo culture
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