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subject: Blizzard Firmly Believe That The Pandaria Must Be Worthy Of A World Of Warcraft Gold Standard [print this page]


Blizzard firmly believe that the pandaria must be worthy of a World of Warcraft gold standard

I believe that many of the " World "of Warcraft players are no stranger to the name of the J.Allen Brack, he is the the Blizzard game production director, is the chief producer of the " World of Warcraft ". Secluded behind the scenes of the game with other producer J.Allen Brack himself is an avid gamer, like public appearances in the media, with the players to talk about the details of the topics in the game. The J.Allen Brack accepted the interview of the North American game website RPS.

The RPS : "Mists of Pandaria" looks really great! Unfortunately, it has not made ??a good enough sales achievements, there is a certain gap compared to the first day of sales for the " big disaster ". Do you think this is what causes it? "Great catastrophe" with a stylish eschatological worldview, "Mists of Pandaria" looks like some people scratching their heads, do you have what irreparably to be revealed to the players what?

The J.Allen Brack : "Mists of Pandaria" is still very confidence in its long-selling momentum, it will be worthy of the "World of Warcraft" gold standard, although it has not been big sellers, but please believe. I also know that there are many players Panta Elijah (Pandaria) mainland and Pandaria and little interest, even we were severely criticized by many players, but I want to say is, you see content, far more than the whole of the game, wait until next month when you could look at it!

The RPS : Judging from the current situation, the war between the Alliance and the Horde has become the theme of the game, right? But the players on this somewhat fatigued, in addition you have a longer-term plan it? What other good idea to "provoke" PvP between players desire it?

The Brack J.Allen : the relationship between the two camps of the Alliance and the Horde in "World of Warcraft" certainly will not change, but blindly waging war really feel very bored in the version of "Mists of Pandaria" is the theme of the game, which is why we want the game to take the name of the mystery hidden behind the Pandaria. Believe me, the game content that you see is just the tip of the iceberg when certain things will have a pleasant surprise waiting for you. I am sure you all understand the "big disaster", in this version, we design a happy ending for his story about Garrosh Hellscream.

In RPS : We have taken note of the current MMO RPG mode almost all about and the "World of Warcraft", no matter how updated the game, can not do without a copy of the task, and PvP has also been very tired a lot of players on this set of . "World of Warcraft" to be considered one of the pioneers of this pattern, what is your view?

J.Allen Brack : About this issue, from the initial design concept of the "World of Warcraft" talked about. We had a copy of the desired players personal skills and teamwork to complete a series of challenges of the game, and defeat more powerful than their own Boss, the player's character level and equipment but rather secondary. A copy of the classic "Molten Core", for example, Boss Ragnaros two security guards, two security guards can not wipe out, the team must have additional Tank to cope with them, and DPS only need full output Boss. On this basis, in order to make the Boss battle became more interesting, and we are trying all kinds of gimmicks and changes, so players familiar with the Boss basic play, and then the appropriate contingency. But after so many years, the gameplay does not change, which really would be the "World of Warcraft" and many MMO RPG bottleneck. Taking into account we have so much and gazing at the "World of Warcraft" players, we can not do the game mode completely overturned again, if you do this, then, the "World of Warcraft" is no longer that people are familiar with the "World of Warcraft" a. In fact, there are many MMO RPG many innovative elements, such as "planetary marginal 2 (Booking)" Personally, I would very much like, we will gradually add more fresh and interesting elements in the "World of Warcraft".

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