subject: Simple Introduction About Game Video Industry Development [print this page] Do you believe that about 100 years ago, the people would certainly consider the play station as the fetish because when playing with the modern times play station, you can find all kinds of characters in the games, what's more, you can command them to jump up and down. Some people would feel the God's pleasure. At the same time, about 10 years ago, it is not affordable to buy the play station. However, with the fast development of society, science and technology, many play stations have become the common toys for kids.
The 70s and 80s in the last century, the game industry in the Japan was still in the chaotic period. During this time, lots of famous game manufacturers including Nintendo had been the second-tier status. The leading position was occupied by the United States because it had mastered a large number of computer core technology. In 1977, the Atari launched the ATARI CVS which had resulted in the video game craze in the Europe and the United States. In 1983 before the Atar went bankrupt, the selling number of Atari's first generation video game was a total of 15 million units and created the 1 billion U S dollar in the video game market. At that time, because of lacking the constraints on the game manufacturers by Atari, almost all the game manufacturers produced a variety of low-cost and low-quality games video, which finally led to the game players' serious dislike on these rubbish game. In 1983 before the Christmas Day, the video game market pioneered by Atari suddenly collapsed. On July 15, Nintendo launched the Family Computer which had dominated the video game market for ten years and sold 470,000 units in only two months. From now on, the dominant position in the games video field was hold by the Japan game manufacturers and the the history of the game video has opened a new page.
NEC Corporation is one company at that period which competed with the Nintendo. The important contribution created by NEC Corporation was to take the CD-ROM technology into the game console. September 13, 1985, the famous game Super Mario was born, which marked that the action game had boarded the stage of history formally and became the largest game type at that time. At the same time, the Dragon Quest created by ENIX was on sale and it had made the solid foundation for the Japanese game RPG style.
With more and more PS and DC appeared on the game video market, nowadays, it has become the largest entertainment industry in the world.