subject: Program On Everyday! Adobe Creative Suite 5.5 Web Premium Analyze! [print this page] Flash Builder 4.5 Premium Flash Builder 4.5 Premium
The key to Flash Builder is Adobes Flex framework, based on MXML for handling the user interface, and ActionScript 3 for logic. Here, the new Flex 4.5 SDK extends the range of easily skinnable Spark UI components, with new options such as Form, Image and DataGrid. Other advances include improved control over multiscreen layout, and the ability to create projects that can be interchanged with Flash Catalyst CS5.5. In addition, Adobe provides over 100 new best-practice templates for MXML, ActionScript and CSS and these can now be added using enhanced Code Assist, along with users own snippets.
Again, the highlight for Flash Builder 4.5 Premium is AIR-based delivery for mobile devices. Select the new Flex Mobile Project type and, as well as a range of starter templates, you get to work in wysiwyg Design View and take advantage of automatic application-scaling, depending on screen size and automatic screen reorientation. Currently, Flex support is limited to Android devices, but anyone who wants to target the iPhone and iPad can do so by creating ActionScript-only mobile projects. A Flex update for iOS (and BlackBerry) has been promised in the near future.
Compared to the thoroughly modern and professional Microsoft Expression Studio 4, Flash Builder 4.5 Premium can seem old-fashioned and even half-baked. However, developing for the Flash platform has always offered the unbeatable advantage of deep integration with Adobes market-leading design applications, combined with the near-ubiquity of the Flash and AIR runtimes across desktops and now mobile devices.
The overall verdict
Its the combination of all-encompassing richness and reach that is the hallmark of Creative Suite as a whole. Apples refusal to support the Flash and AIR runtimes on its iPhone and iPad devices threatened to bring this rich and universal, produce-once, view-anywhere vision crashing to a halt. However, with CS5.5, Adobe has come up with workaround solutions built upon folio-based digital publishing, the HTML5 web standards and repackaging AIR applications.
The results are by no means ideal for producer or consumer alike, and hopefully pressure will build to persuade Apple to support the runtimes directly. However CS5.5 does ensure that Adobes designers and developers can still create the richest possible work for the widest possible audience, and now target all users in the crucial new mobile market.
Can't afford CS5.5?
There's no denying the sheer cost of the Creative Suite, and its now annual updates, has become a serious issue. With CS5.5 Adobe has done something about it, by introducing a new subscription model.
Now you can effectively choose to rent, rather than buy, Adobes main CS5.5 editions and applications, with prices ranging from 24 for a months use of Dreamweaver through to 100 for the full Master Collection. If you commit to a full year, which includes automatic updates, the monthly pricing drops accordingly, with prices ranging from 16 up to 116.
Again, it isnt cheap and before two years are up youll have spent more on renting than you would have done on buying. But it does provide flexibility for those who simply cant afford the upfront cost. It could also prove attractive to users of older versions of Adobes suites and apps looking for occasional access to modern capabilities.