subject: Like A No Lock From The Game [print this page] TERA this game for a long time have attention, the picture has exquisite era.
Individual although is a picture the party, to TERA picture perfect, however the game content also need enough, or also don't buy his oh.
Yesterday, you have begun to open beta found served, and embrace the mood of the download experience client. Well, looking at the p2p download mode, I'm going to spit slot, put a HTTP download will o death, average 2-3 M download speed cost me greater than a hour to complete.
After download, use E-mail regain former HG account, begin to enter the TERA trip.
Press the start button, "you are not from domestic connections, not JP this game" jumped out information box. Well I surrender, like several JP game will come to the possess a such a, well, WIN7 off the language cancellation once line need not to restart.
After entering the sport, character creation. I had been accused of roles, as long as there is beautiful beautiful female role from the game absolute choose female, the TERA certainly can't exception. First look at the next race and class, I always prefer to remote professional, so pick the human mage.
After entering the sport, the main character from the debut plot I feel very dog blood, didn't what passion, it's not one of the identity from the "your work". And it is all of the same race debut? This is also too steal corners feeling.
Operation, like a no lock from the game, feeling or very human instinct is changed. At least I basically have no conflict to adapt to. Okay, The truth is that that in non-combat or unconsciously hold down right dragging the mouse to try to change perspective.
About skills, I had to vomit a slot at first two skills. Fireball damage is not high enough, low on the low it, being an instant skills incredibly can't move a spell. And the second skills fire inflammation array, hit the enemy will have a hard time straight. I believe if 1 v1 may also can use, if is 1 vN behind the enemy, then thoroughly become ornamental skills.
Since the level is not high, so forget about advanced monomer magic, now attack cycle are only able to fireball, to 10 m throwing bombs, before the fire inflammation matrix, after which after the jump.
In a nutshell, as a mage, not to mention this attack range too short, the feeling on the operation of fluency no dragon valley.
As for the double sword fighter. Play the melee, just think of the monster attack to some novel design. The sport began to open it up strange tree to clap hands when aside, will discover it will get off track fall to the ground. This was so I interested in growth, continues to be thinking about how you can adjust listen to it. And the deer's two eyes a red, knows that it will charge, can advance to duck.
Like a melee, fun than remote is nice, but if it's to try to make from injury, it'll cost you too much energy, too tired. Axe war, although a movement just a little heavy, but relatively will be able to stand a dozen.
About acquisition, need not have learn professional skills could be collected, the feeling is very good. Just have no idea how to make a item cost.
Task system and beyond the same games, is very boring. Follow instructions task, a diamond ring of a ring go down. Although large servings of the people will think it is extremely friendly, at least know how to get to the next step. But people think, if your game in the early years of your game ordained routes, that's too inflexible too boring? But regarding the present situation of game design, for instance, it is the mainstream. But, for me personally, the comparison from the boring.
Still no group, so DuoRen cooperation on the scene can't just imagine. But it should be fun! Due to the design of a human wall, holding a minimum of protect this battle modes, popular in the battle. And melee weak mage, ministers could be more can realize it protected sense.
While everyone think without locking the sport will replace before locking a kind of game, get to be the trend. But it is undeniable the, this makes it difficult to operate, and it is easy to let a person produce fatigue. Being an online game, just how can keep online rate ought to be the theme from the final operators, so can provide in addition to combat outside the more play, can ensure that the game life.