subject: Count The World Of Warcraft Seven Big Disadvantages [print this page] World of warcraft with us through six years from the earliest, passionate, after waiting for the helpless to, from the9 O the light of key to netease, C key handles, a group of people to leave this world, and a group of people to join the world, it brought us laugh, and brought us joy, brought us countless for the future. But things always a from birth to destruction of the process, and no online to get out of this rule, our 2012 in soon after, the world of warcraft 2012 will in where?
Coefficient of the world of warcraft seven big disadvantages.
1. The plot is not by spectrum.
The first batch of world of warcraft players, I dare say ninety percent is blizzard and loyal WAR3, we will not forget the first time we stepped into the kingdom of azeroth (stormwind) when it came to my blood, we won't forget the first time we stood in lordaeron before the throne in brows lock the helpless, we will not forget Alsace, kyle saesee, illidan, turalyon, uther, rick gaza, thrall, jaina, every blizzard endowed with the flesh and blood of the characters. Blizzard brings us is a massive world, that is is world of warcraft.
But much transformed, we don't know the designers of the world of warcraft had left, but how much we have to be able to see the full history of the world in the blizzard of waste left under how much. Mr Ross, went down, how many 40 people for the night of the group insomnia. Kelthuzad died, and how many of the team for joy. Then? Archimonde, illidan, these BOSS one by a fall in 25 feet in front of male, we also how many had left the sense of accomplishment? In the coming of the WLK, in addition to arthas, when the other of BOSS as a lunch as a be we eat, the first pushed to a BOSS to chew the feeling of the meal still remain?
In CTM, but also a now of the world of warcraft game designer rejection of the past us down to the version, one of the empty, no feeling is a blizzard in order to deal with the player and the team and rushed fodder just.
Once the world of warcraft, everywhere is a story, we fight in full of historical precipitation of ancient fort torrent human sense; We trudge through mysterious and beautiful troll ancient capital of Michael essien kosala; We ride a horse, in azshara everywhere maple leaf through; We in a boat, before looking at gradually emerged port city of the plug. Every place, to live in the old players among the impression. But by TBC, WLK in, we in the backcountry and what memory? One of the expansion of all, all seems like a layer of dust, the wind blows disappeared in the memory.
In TBC, we see is 1200 spell damage per capita of around 2000 attack power, 12000 or so of life. To the three WLK, numerical to become 3000500, 0200. In CTM, avoid intelligence and agile power not to talk, and the light is life value, is often several hundred thousand, this number in the later version also will be more and more expansion...
And gear is more and more big, the numerical will last? Only two kinds of results, or that all the equipment of numerical started waking, otherwise is to balance the collapse. (number is larger, the balance of the master, the greater the difficulty.)
For example, such as WAR3 of 3 C, maps, 3 C the characters in the properties, in the higher level after will be very not balance, often without heroes and abnormal condition a hero is a distinguished, and true sanhe DOTA numerical control is very low, so their balance is more easy to master.
3. When LianJi into a kind of torture
The first time playing warcraft, new everything, everywhere hidden surprises, what let a person shine at the moment, is a kind of enjoyment.
The second? It is light tasteless.
The third time? It is a kind of torture.
Now from 45 to 60, to 70, to 80, to 85, and the series will be more and more high, if nothing else, brush brush with broken with such as color of world of warcraft contribution, the best invention will make the upgrade process a lot of people want to throw up.
So there was a born 55 DK, so all the old world re-blows CTM and do it again. But outlands and northrend that while another side of the task... Practice is a small torture people.
4. When put into a garbage purple.
WOW, purple with 60 is a treasure, even if the change down, do not want to sell.
70 the WOW is a common thing, purple outfit, and some are left, some have been sold.
80 the WOW, more than eighty percent of the purple gear were thrown into the garbage.
Equip more and more pervasive, and flooding have less equipment, like once the cruel barb, the blade of the phantom, tornado ax, sign, trouncing the swords of the blades, light wood staff, Edward hand, and later MC, BWL, AQL, NAXX weapons in all kinds of output, which is not the first time when fondle admiringly?
And now, have the impression that the weapons, even a very few to get, also not the original rejoice.
5. Equipment level rolling serious
60, you can wear three copy of the equipment to play BWL, you can also play in a T1 NAXX, but now? You can play in T7 ICC?
The equipment is more than ten level, but is a huge property, equipment level of the people killed, WLK than coming s than any before pressing equipment version will huge.
6. Career balance more does more bad
60 s profession very imbalance.
A slight change in the 70 s.
80 s gradually balance.
On the surface it is.
But some things, the more balance, and those who are not balance the more prominent.
At first, the world of warcraft game content into the world of PVE, copy, and three large PVE PVP.
The world PVE, is in the field activities, task, upgrade and so on and so on. And copy is FB PVE brush. PVP is fight... But now, with the world PVE abandoned, copy PVE become mainstream, PVP be a BangZhi. Those who once balance skills become not balanced.
For example the mage portal and sent in the world, and both the PVE PVE copy of the transmission, the mage s may not have the warlock, chephirah shaman astral transmission, but by the good now, the only home and copy, and each area traffic special trouble s. Mages portal will undoubtedly become the best skills, not one. Mage, is equivalent to an infinite furnace stone career.
For another example, the diversification of professional appear in the balance, not before the world of warcraft is the nine professional, but now the world of warcraft only DPS, T, treatment, three professional just, DKT and FQ became T VIP, the milk on the strong ability to carry blood also became a team is indispensable. DPS and fierce battle in the dominated out on top. Blizzard elaborations of the PVE balance and is fragmented.
And PVP?
The first is called the BUG warlock.
Version 2.4 of the world. A thief overrun
The AoTeMan 3.0, Mr Method and gold saints.
3.22 natural son (mage).
3.35 sp.
And the most strong PVP DK.
Don't let people by exclamation, once a meeting the courtiers, a patch a god.
PVP, PVE dual career don't balance, bring is professional number of imbalance, will the DK, rabbi, and knight, the three professional career than other 6 number the number of professional. Legend is three career, but you heard which class than other two more add up?
7. The game increasing deterioration of the environment
Black gold, cheating the card, hack, believe that every WOWER this have experience greatly, I also not say anymore.