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subject: Cv Of A Square Employee Confirmed 360 Version Of Ff Xiv [print this page]


Until now, only PC and PS3 versions of the speech.

This information Siliconera has encountered over the life of an employee of Square Enix. The profile in question, however, is no longer accessible. Our word must be enough you also.

"Final Fantasy XIV for PC, PS3, Xbox360," it said in Yuuki Akamas CV.

This is not the first time we hear of an Xbox 360 version: Already last year confirmed executive producer Hiromichi Tanaka that an Xbox 360 version really only Microsoft and Xbox LIVE depended.

This contradicts the statement again, at least apparently Sony's Jack Tretton, the game appeared in 2010 exclusively on the PS3.

Square Enix's Wada: Final Fantasy XIV is a serious competitor to WoW

For Square Enix boss Yoichi Wada is the upcoming Final Fantasy XIV a serious World of Warcraft competitor.

The need to publish, ultimately, a full-fledged sequel to World of Warcraft, could also turn out according to Wada for Blizzard as a real challenge.

"WoW is a strong competitor. But whether we are talking about EverQuest, Ultima, or Lineage, there has never been a company that is a continuing success of number one and number-two-MMO had," he says.

When asked whether FFXIV was a serious competitor for WoW, Wada replied: "Yes, but the downside is that they are a tough competitor."

In particular, the brand Final Fantasy could attract his opinion, many players.

"We believe that a certain number of people remain loyal to a game, but at this point we are optimistic for Final Fantasy."

FFXIV Gil will offer you, however, in addition to a monthly fee, Miktrotransaktionen.

"The basic model has not changed," he says with regard to the system of Final Fantasy XI. "It is a monthly flat rate service with additional charges for items you want to buy the user."

"In FFXI we've managed this transaction model for items not initially good, although the demand was then high. We thought that it would be beneficial to users, but we can ask for anything."

"We quickly realized that there are many people who want to have such a model, so we want to add more such items. In FFXI, it was however too few items. FFXIV In turn, we do not want to drift off to the other extreme."

"In terms of game design FFXI also based on groups and playing in groups - the downside of this is that players can gamble alone. In order to be able to form a group, you had a player with a similar skillset find, which is not always easy was. In FFXIV we have designed a lot easier, so people can do much more alone. The point, it's easier. "

by: godsandheroesgold




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