subject: Ffxiv: Eight Hours A Week Per Class [print this page] It has already managed to rumors that FFXIV should have a system where players after a specific period of time no longer be able to get EXP or reduction of such. Many were puzzled that since it seemed odd right and it became even harder when the beta on the Japanese site actually came an official announcement about it:
You get eight hours a week in which each class / profession, where you can leveling as usual, after those hours so it will go slower, and eventually, after a total of 15 hours so you will not receive EXP at all.
When you use up those hours, you can then simply change profession and leveling another part of his character.
EXPn that you really would have collected in excess stocks, which do not yet have someone function.
This is justified by the fact that the game is targeted to those who do not play so many hours a week.
On fansite FFXIVcore, the man who first published a translated version, there are a lot of disappointed FFXIVfans. Many hope that this will be removed completely or at least changes when it is hardly something that attracts new players.
FFXIV Gil open beta is set to go off in early September.
Note explaining the reasons for the delay of PS3 FFXIV
Final Fantasy XIV is scheduled for release on PC on 22 September, but for fans of PlayStation 3's arrival will be delayed until March 2011.
This has been reported Hiromichi Tanaka, producer of the title, explaining that due to various problems during the development of the title, it will delay the departure date for the Sony console.
"We understand the wrath of players and developers to complain because they have done everything they could to get a simultaneous release. Unfortunately, we have found too many technical problems in developing the game for PS3. We hope to launch the game as soon as possible "Tanaka said in an interview.