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subject: Blacklight : Tango Down [print this page]


The problem with such post-apoc is that it can quickly become ill. When it does not bother to develop an atmosphere, a universe, a story, or a single player campaign, the interest is at a discount. So when we avoid focusing on all these points together, ouch.

What's great about the games using Microsoft Live is that they are quite affordable. Basically, it is to emulate a X360 on his computer. Then, suddenly, I take this opportunity to connect the controller 360 and can play a fairly traditional in this FPS, without having to relearn matches of keystrokes. What's wrong now is that they are sometimes only download games that are more of a stand-alone as the true amateur game gamer.

The post-apoc world, what is it? In most bad movies, and bad games, it comes down bad guys dressed in the 22nd century bum you yell running over to you with an iron bar, because the weapons are reserved for citizens. Some garbage piled in the corners, electro-industrial music at the Paul Oakenfold, some flashy neon lights and it's done. With Blacklight: Tango Down, there is no risk of mistaking the goods. All the cliches of FPS Multi post-apoc met. Not mixed but crowded. It Braille without reason, the orders given in radio headphones are made with Microsoft Sam (the voice digitizer on Win 95, you see?), HUD or the grenades used to activate a strange shape that blurs the screen to futurist ("reality visor feature, which is intended futuristic and yet already exists in older SPF as the X-rays). But ultimately, it does nothing to freelance status. So, I tell you of multiplayer modes, which are many and probably interesting, but it's been a month since I try to find people on the servers and I still have not managed to launch a single game because the minimum number was never reached ...

So we'll just talk about the solo, which is not more glorious than the rest. You can play coop with friends is pretty good. The goal is simple: we surveyed maps dark in search of heavily armed enemies or not. Regardless, however, because in general, by approaching them, they do not react. Flanked in the middle of a street as two blank rounds, discuss your attackers probably the last team to defeat France and did not even notice that you have one more step to finding your pif conk cons. So, it removes rust most often with rifle butts that pulling its cartridges. And once the enemy spawn area is raked, you are faced with a control box to open the door to the next area. To achieve your goals, small mini-games (eg, Simon, the musical game where you have to reproduce a series of sound) are done. Then, simply fill of life and ammunition caches of weapons scattered at the entrance levels. The weapons, in turn, have the advantage of being customizable. In other good points: the maps are still all designated nicely, although they almost all look alike in their architecture. The soundscape is made of weapons, like explosions. In bad points, if you do not have Microsoft Live account, you can not even play solo, so if it does, you would not even have read this test, sorry.

Blackligh is neither more nor less than an MMOFPS console that is worth its price: 15 , we can not claim more than a place of some maps with strong action, with the cheap AI and a variety weapons that are sores. But no need to rely on history, summarized by the lower end of Cyberpunk: A futuristic city is infected with a virus, the wicked are to maintain order despite the zombies, just nice to clean up the cardboard cops and zombies. The maps solos are short and linear, multiple times maps. The only interest, virtually confessed to the editor remains the online mode. But, unfortunately, I expect that two people join me to finally start the game at 6.

No doubt the beautiful rumble online. But nothing interesting about the single player mode. For 15 a download only, we say that is the bare minimum we could expect to have.

Blacklight : Tango Down

By: masoud




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