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Board Games in Social Gatherings
Board Games in Social Gatherings

Known as The Game for the Whole Brain, Cranium is a party board game of 4-16 people. It involves a variety of activities and requires a number of skills from the players. In 1998, Whit Alexander and Richard Tait created and published the game. The players are divided into groups of 2to 4 with each team having a mover and begins at the Planet Cranium starting space where the person with the upcoming birthday plays first followed by the next team in a counterclockwise direction. In order to win the game, the players must perform well in the following four sections of the game namely: Word Worm asking players to define, spell out words, guess words, and unscramble words; creative cat asks players to draw or sculpt the clues using clay; trivia questions are asked in Data Head; and Start performer where players hum a song, impersonating personalities or act out clues.

Assisting in Cooperative Board Games

Cooperative board games enable players to work for a certain objective that could either be against another set of players or against the game. It is game which focuses more on team cooperation over competition, either winning or losing as a group. As the game progresses, events come randomly making it more difficult for the players to win. The Arkham The Scotland Yard, released in the 1980s, is a good example of these games. This game where players are portrayed as detectives, cooperate to track down another player depicting as a criminal in the streets of London. Another game produced in the 1980s is the Arkham Horror where players are depicted as investigators cooperating to defend the town of Arkham from monsters and aliens who enter through the gates and also to shut the gates. In 2000 other cooperative board games have been published like The Lord of the Rings, Shadows over Camelot, and Pandemic.

Action Filled War Board Games

War board game is a classification of board games that depict either a non-fictional or fictional military operation. Strategy is required for these games and they have difficulty level from simple to high level. The pioneering war board game, Tactics, was published in 1954 by Charles Robert has two editions, namely Tactics II and 25th anniversary edition, and its game mechanics became standard for other war board games. A popular game with World War II theme that depends on strategy, the Axis and Allies, is usually played from two to five players. The players can take sides on the Axis, which includes Japan and Germany, or the Allies. It includes 299 detailed playing pieces, dice, markers, chips, and IPC. The game already has revisions namely Axis and Allies Battle of the Bulge, Axis and Allies Guadalcanal, Allies D-Day, and Axis and Allies Revised. The game known as the Risk involves great effort to rule 42 territories. Some choices of war board games are War on Terror, Memoir 44, Stratego, A House Divided, and Advance Squad Leader.

Brain Busting Word Board Games

Several board games that revolve around words including word search types, crossword puzzle types, bluff word games, and others belong to the word board games genre. Among the many board games, Scrabble is the most amusing and played by many from different parts of the globe. The game has been sold in 121 countries and with 29 versions in different languages. The game, designed for 2 to 4 players uses tiles printed with letters which in turn has corresponding values and utilized by the players to form words similar to that of a crossword puzzle. The order of the game is determined before the game starts when each player draws individual letters, the ones closest to the letter A goes first and then the game continues in a sequences manner. The words should conform to and can be found in a typical dictionary of the corresponding language used. Earning the most possible points than the opponent is every players objective of winning. Other word board games are The Da Vinci Code, Mumble-Jumble, Alfapet, and Acronymble.

by: Jesse Temes




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