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Fun with Childrens Board Games
Fun with Childrens Board Games

Childrens board games are created to fit every childs skills and choice because children have inborn intuitions to play. It is a great way to have fun with and get together with the entire family. These types of games would be great methods to promote sportsmanship also good, friendly and healthy competition in children. Board games are also good ways to eliminate boredom be it a cold winter day, a bad weather, or just simply staying indoors. Most of childrens board games are simple and requires less reading and counting and most of the time merely based on luck and no need to decide on something. An example is the Candy Land, an easy race game, which is one of the pioneers in childrens board game created in 1949. Some other board games that children of all ages would love to play include Snakes and Ladders, Walt Disneys Peter Pan, Sleeping Beauty, Scooby Doo Gold Rush, Uncle Wiggily, Princess and the Pea, Chutes and Ladders, and Pirates on the High Seas.

The Challenging Monopoly Board Game

Over 500 million people in the United States and all over the globe play Monopoly making it the most successful commercially sold among board games. With Rich Uncle Pennybags or Mr. Monopoly as the mascot, the game was introduced to the public in 1935 by creator Charles Darrow. With each players aim to bankrupt the other opponents by building houses and hotels, buying properties and collecting rentals fees, makes the player the richest among the participants and win the game. Monopoly can be played between 2-8 participants and its equipment include a game board, 2 dice, $15,140. 00 worth of money, 22 property title deed cards, 16 community chest cards, 16 chance cards, 32 houses, 12 hotels, and 11 Monopoly tokens. With every roll of the dice, each player moves accordingly on the game board. Let your luck turn the game on you and wipe out your opponents as early as possible before they do otherwise.

The Elating Adventure Board Game Dungeon

Adventure board games is more of a role playing game that enables players to represent a certain character that can have its prowess and skills boosted as wells as obtain some equipments as the game progresses. Released in 1975, the Dungeon created by S. Schwab, David R. Megarry, Steve Winter, and Gary Gygax was the pioneer in adventure board games. The game is comprised of two to four players each taking unique characters in the game, which includes a rulebook, four Parcheesi-inspired playing pieces (colored white, green, red, and blue), folding vinyl cloth game board, and one pair of six-sided dice. An interesting part of the game set are the variety of treasures and monster cards design with black and white on one side while on the other side are different colors displaying the six different dungeon levels with increasing difficulty: first is gold, second is orange, third is red, fourth is magenta, fifth is green, and sixth is blue. The goal for every player is to subdue the monster, gather the most treasures, and be the first to go back to the dungeon entrance. The most recent version of the game is the Dungeon and Dragons.

Playing in Two Player Board Games

A number of board games are created to be played completely by only two individuals and never more. These are some board games that you can play along with your friend, wife or special someone. One of these games is the Abalone, which is a strategy game played using fourteen marbles for each player and set in a hexagonal board with 61 spaces. The games objective is to shove the opponents marbles out of the board. The Chinese Checkers, played on a star shaped game board, has an objective of moving ones pieces across the opposite side of the game board. The Othello, played with two sets of pieces on an 8 by 8 board, has an objective of preserving the majority of the pieces throughout the game and the player with the highest number of remaining pieces wins. Alternatives of games that can be played by two players are Suguroku, Stratego, Kamisado, Obsession, Backgammon, Plateau, Cross and Circle, Downfall, and Checkers.

by: Jesse Temes




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