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Action Filled War Board Games
Action Filled War Board Games

War board game is a classification of board games that depict either a non-fictional or fictional military operation. These games have varying difficulty which could either be simple or high level simulation and strategy is required. The first known war board game published by Charles Robert in 1954 is the Tactics which has two editions, 25th Anniversary Edition and Tactics II, and its game mechanics became the forerunner of all other war board games mechanics. A popular game with World War II theme that depends on strategy, the Axis and Allies, is usually played from two to five players. Players can play as Axis or as Allies depending upon players preference. The game consists of chips, dice, 299 detailed playing pieces, IPC, and markers. Its revisions are Axis and Allies Guadalcanal, Axis and Allies Battle of the Bulge, Axis and Allies Revised, and Allies D-Day. Another popular game is the Risk, where the player and his opponents struggle to control about 42 territories. Other was board games are Stratego, Memoir 44, A House Divided, Advance Squad Leader, and War on Terror.

Assisting in Cooperative Board Games

Games that encourage players to go for certain objectives such as to go against some players or against the game itself are classified as cooperative board games. These games emphasizes on team cooperation, which means winning or losing as a team, rather than individual competition. As the game progresses, events come randomly making it more difficult for the players to win. In the 1980s Scotland Yard was among the first games published. This game where players are portrayed as detectives, cooperate to track down another player depicting as a criminal in the streets of London. Another game produced in the 1980s is the Arkham Horror where players are depicted as investigators cooperating to defend the town of Arkham from monsters and aliens who enter through the gates and also to shut the gates. Other cooperative board games published are Shadows Over Camelot, Pandemic, and Lord of the Rings.

The Elating Adventure Board Game Dungeon

There are board games that allow individual player to portray or guide a special character that increases its abilities and characteristics or even gain gears as the game continues like the adventure board games. Released in 1975, the Dungeon created by S. Schwab, David R. Megarry, Steve Winter, and Gary Gygax was the pioneer in adventure board games. The game comprises of a vinyl cloth foldable game board, a pair of six-sided dice, a rulebook, and four colored Parcheesi-style playing pieces (green, white, blue, and red). An interesting part of the game set are the variety of treasures and monster cards design with black and white on one side while on the other side are different colors displaying the six different dungeon levels with increasing difficulty: first is gold, second is orange, third is red, fourth is magenta, fifth is green, and sixth is blue. Every players objective is to accumulate the most treasures and conquer the monster to be the first to return to the dungeon entrance. Dungeon and Dragons are later versions of the original game.

The Challenging Game of Chess

One of the ancient board games that rely on strategy and can only be played by two is the Chess. The goal of the game is to subdue the king piece of the other player where it could no longer move much more capture enemy pieces without getting captured. The game consists of an 8 by 8 checkered game board with a total of 64 squares. Each player has a set of eight pawns, two rooks, two bishops, two knights, one king, and one queen a total of 16 pieces for every player. The players take alternate turns in moving their pieces and it should be noted that only one piece can be moved at a time with an exception on castling where movements of two pieces are allowed. Usually the player with the light colored pieces go first and the piece can land on an empty square or one which is occupied by an opponents piece but will be captured and removed from the game. The World Chess Federation maintains the rules and regulations of the game.

by: Jesse Temes




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