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subject: Know How To Reduce Your Video Games Purchases Expenses [print this page]


Technological advancements are one of the most fascinating developments which have occurred with the recent advancement of human society. In a very short period of time computer technology has been created and developed from a small white dot bouncing across the screen to avatars so realistic it would be hard to tell the dissimilarity between a actual person and an animated person.

One example of this development can be found with video games and their rapidly growing development. It seems every couple of years a new video games system is introduced promising new technological advancements and possibilities for interactive game play. Obviously these advancements in video games technology often go hand in hand with advancement in the price of these video games and their systems.

The lone benefit which the high price of video games has is that it creates a demand for lower prices, creating new opportunities for the savvy video game shopper. One of the largest errors a shopper makes in regards to the purchase of video games is to buy from any kind of store or directly from the creator. The main problem with purchasing video games from stores is that there are normally additional costs associated with the price of the game.

Once video games are purchased from the distributors the prices of those games are then increased to incorporate the several costs those stores generate such as utilities, rent, staffing, inventory and several more. As the customer, you aren't only paying for the video games but are also paying for the stores ability to remain open and generate a profit.

So an individual would think that they could avoid all these extra expenses by purchasing their video games directly from the creating company but this is also a mistake. Creating companies would be not able to create a profit selling to distributors if they offered lower prices to customers with their own business resources. In fact, the video games which creators sell to the public are often the same price as retail stores, if not higher.

They are contractually compelled to sell at these higher prices if not retail distributors will not waste their money buying these companies video games to sell to the public. It will make sense for the video games creators to leave the selling to the distributors but when they could get consumers to purchase the high cost video games directly from them, they could accumulate a higher profit not having to incorporate the many expenses found with retail stores.

by: Alexander Balmont




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