Board logo

subject: Ffxiv- Develepment Team In Interview [print this page]


Tanaka:
Tanaka:

The first thought as the direction of designer artwork seems that the underlying aim was to high fantasy. Not the so-called medieval fantasy, I would feel a little more modern.

--- Regarding your music. Mr. Uematsu (Mr. Nobuo Uematsu) Please describe the reason for the return to surround sound.

Tanaka:

I do not catch and return. Final Fantasy series, so I think that's what Uematsu. I first went with the story again, all are busy people so I wanted to do me. But actually I asked, "sometimes all I want," say me (laughs).

--- In, but I was in charge of Mr. Uematsu songs.

Tanaka:

Yeah, you right. 5.1ch surround are also on the base. However, if online delivery is very difficult in ADPCM, which is seeking to become an alternative.

--- The trailer, which appeared to aquatic organisms, that is what Leviathan.

Kawamoto said:

Well, it is certainly a notable presence, you can not talk about yet.

--- There are also scenes that put a barrier like a Mage. It is an unprecedented glimpse of the new element.

Kawamoto said:

As director of the cut scenes that I have, such as battle elements are incorporated in a symbolic form.

--- "Symbolic" means, I'd think a lot. Later, it appeared last Chocobo, I thought like that part of the world such an transition.

Kawamoto said:

SCEA recently made some noise in the conference's trailer, the moment came out Chocobo, I Kimashita most venues. "What really Final Fantasy?" I had so many people think, it came out Chocobo, FF seems to have recognized (laughs).

But just such a presence, FFXI Chocobo is thought that the same intensity.

--- Battle is not one to many, saying they had become many-that "many" that is, please tell me how big you become.

Kawamoto said:

Of course, but they also believe that large-scale combat. However, the "body blows Taco 1" What should my view there is a feeling that. We hope to come to fight the enemy even formed a party.

--- So, What's even possible to work as an enemy?

Kawamoto said:

Well, I'll leave to your imagination as yet (laughs)

--- PC version recommended specs for the OS and what's going to be what.

Tanaka:

I tried that all it has become mainstream in the test phase, including OS, we want to ascertain the trend of the user. The situation is now open. However, FFXI would be a more high spec. However, MMORPG are being played so long, I would probably have called on the most common specification in five years.

--- What about the server's capacity is assumed to how much.

Tanaka:

Because the basic design similar to FFXI, the goal of maximum number of connections - I think the world is based on five place called 6000. Then the number of world servers will increase depending on the size of the user.

--- What is the world number launched with much going to have?

Tanaka:

I know I could not say yet. is the first to do, FFXI may go beyond that.

--- FFXIV announced that, FFXI would have little effect on Mr. users out. Is it against what you think?

Tanaka:

Of course, that both play an increasingly difficult time and I think, FFXIV available on the system because it is fun but time constraints among the hardship may not be concurrent. However, FFXI will start seven years later, the stringent technical and extended to become. So somewhere FFXIV situation will naturally migrate to think that.

--- You are responsible for the development from the standpoint, I hope that you want to transfer.

Tanaka:

I think it is the user's choice only. FFXI is a way to continue, you will play is still the best means.

Kawamoto said:

After all, FFXI when you start, so much more severe hurdle now is the hardware infrastructure and time Benakatta lot of people. That would FFXIV you for such people to play, MMORPG I want to know fun. This is a strong feeling that people like to reach, especially Final Fantasy.

--- The character development system is the level that the items were not talking, or whatever they would in a.

Kawamoto said:

System is not level, takes over the concept of Jobushisutemu, FFXI, and I think there is some similarities. I do not know how far I say, for example, of you playing the switch from day to day, and it deserves to grow and now there may be a good thing growing here and is indeed.

--- For example, "Ultima Online" like, what skills will control the system.

Kawamoto said:

So perfect, so the skill system, I think we should get a new one and all.

--- The service started in 2010 is that, that, starting next year test, what you want in the image of a formal operation next year.

by: stocredits




welcome to loan (http://www.yloan.com/) Powered by Discuz! 5.5.0