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Guild Wars 2 Finale? No, This Is Just The Beginning

In the past time, we always discuss Guild Wars 2 should be how to design

, before many MMO games that can be avoided: the content is more and more boring, repetitive tasks so that players gradually lost the fun. Guild Wars 2, we hope to give the player a different gaming experience, regardless of how long they play can get the joy of the game.

When we eventually see Guild Wars 2 "ending" concept, and we think the same. We do not want your game after hundreds of hours of just a bunch of meaningless figures (such as grade), we want players to be able to experience a place in the game map, traveled the world in the entire game. So we have introduced the the Tyria game elements, you can be understood as the corresponding "endgame" (ending in each grade)

In a player's first adventure, we had prepared for them a large boss battle. Actually, we just want to send a message to the players, this is just a start. We hope that the players constantly exploring experience with their role in the Travel Map, growth, long past, they will remember and cherish those memories.

Of course, once you reach a high level, we also design for you new things to challenge. We hope that every player can find their favorite games, rather than forcing you to receive a set.


In Guild Wars 2, our goal is, no matter how full your level will show you some new and interesting things. Each level, each copy of each BOSS, is a chance. These things are not sank the same, if you like it more difficult, then we will also provide you with this challenge. In addition, production skills are also an interesting thing, you can become a master of one aspect, and then help your companion. Guild Wars 2 is a collection of a large number of friends and strangers game, full of unknown sex throughout the game world, so ready to accept the challenge?

For those who like a structured game and constantly challenge difficult content players, you open the the eight underground city exploration mode. A dungeon exploration mode, there are at least three different paths, the player can choose to explore a path or explore every path. Exploration of each path, is the test of five players team, we aim to promote team spirit and team communication limit.

For players who like adventures encountered in a variety of places in the wild, we set epic monster. A huge BOSS, located in the world. If you complete the final part of these large-scale dynamic events, you will get a lot of loot, and these booty to force them to settle the award of these incidents. Maybe you already know about the background story of several such big BOSS BOSS not out of the game itself, and perhaps the next moment, it will have you thrown glove.

For "ending" the concept is not only limited to some adventure or monster; For the players, we have a lot of different ways to interpret this concept. For players who likes to make all kinds of things, we add the legendary weapons to meet their needs. As long as your tireless efforts, you can complete these epic events. Manufacture a pull Wind legendary weapons! Unique appearance, gorgeous special effects, sure to make you become a firefly in that dark, sparkling!

For players who like to travel, we also add a variety of map to complete the concept. Complete map of all local challenges, explore Point, overlooking the point, if you complete the exploration of the world map, you will get the great achievements of the "world success. These explorations elements in each map is not the same setting, it can let you experience while exploring the different scenery and customs of the various places. You will still get a good experience, which will help you go to more places to explore and complete your great achievements. At the same time, so you can Hold live battle to ensure their own safety.

In addition, the personal story line and race, making richer Guild Wars 2 playability. For those players who want Guild Wars 2 background history check it out, this is a good way.

When a player reaches 80, the dynamic event will be upgraded, and the scene becomes more ambitious, the combat situation becomes more brutal. Each advanced map has a Battle zhaitan (ancient dragon) fighting these battles are as gorgeous as epic.

As you can see, we have the concept of "ending" throughout the entire game model among these rich content will allow players overwhelmed.


Offer of Guild Wars 2 is just the beginning, we will continue to add more interesting content. At that time, the players will have more places to explore, to the game.

In short, endgame? NO, this is just the beginning!

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