Sneak Peek: Killzone 3
Towards the end of February 2011 will Kill Zone 3 to the world
, a birth that is exclusive to PlayStation 3 When we were on Gamescom in Germany we had the opportunity to sit down comfortably and test the multiplayer against a bunch of other journalists. It gave absolutely appetite, and developer Guerilla promises a memorable social death experience.Killzone 2 showed the world how the multiplayer on the console can and should be. Killzone 3 is the same package and much, much more, "said Martin Connor, chief designer of the multiplayer portion.
Extensive community
We were certainly sweating and good for our test, this is intense stuff. In such tests are of course far from any coherent picture of how the multiplayer part is the end. Guerilla will namely that we should invest much time for maximum utelling, it is time to give you something more than mere statistics when you play online. You become more a part of a larger community, and then applies it to show off how much you play.
- There are 45 levels to fight your way up, plus lots of medals, ribbons, and weapons. There will always be something new to unlock. We have also built up a whole new system of so-called matchmaking, now it's even easier to find players at the same level as yourself, "says Connor.
And he stresses:
- Clans and tournaments were very popular in Killzone 2 We continue with these features, but make them bigger, faster and easier to work with. We will also reward the clan members in the game, so that we can entice more people to play this way.
You will gain tactical advantages of playing with others, including properties that are shared within the group. It should also be easily and instantly get started with multiplayer fun in Killzone 3, preferably with your friends.
- Three pressure is enough to play online with your friends, they are also clearly visible in the menu system, "said Connor.
Weather
So how do we experienced multiplayer bit. Well, chaotic, as in most other shooters. Nevertheless, there is something about the environment and the conflict you engage in that quickly engages and makes time fly away. Outdoor you will be beaten to the ground the ugly beautiful, almost apocalyptic, environments (with varying weather conditions). So you have the dirty corridors and alleyways, which often leads to unique and exciting gun positions. Everything can also be enjoyed in the sparkling graphics, and with support for both 3D and PlayStation Move.
- We have not run any compromises when it comes to visuals in the multiplayer section. The graphics are exactly the same here as you are served in single-player campaign, said Connor.
In multiplayer you can immerse yourself in five different careers. Every career has six arms and six opportunities unique properties. With the above 45 levels each, it is certainly a lot to grasp, and you must choose which of the properties and weapons you want to specialize in. For Guerilla want every class to feel special, that you know well, such as medic . For a king you are with a flying attack drone in tow You must namely feel powerful in this game, and it does to-time when taking place in a giant walking robot device with arms and legs. This walking death machine firing both bullets and rockets, and the enemy is running around with tremendous agony. Or what about a jetpack, which gives the multiplayer a fresh vertical element. These battlefields are really spin wild, and it is gratifying to note that the weapons feeling has got a noticeable boost from the previous edition in the series.
Knife in the eye
One of the developer is most excited about the multiplayer in Killzone 3 involves not big guns and explosions.
- We are very excited about these melee attacks. There is great variety and much spectacular to do, "says Connor.
We saw a number of these avsluntingsangrepene, which seems to be the script when you first come up in quite an enemy. Here we talk of cracking necks, cut throats, and sticking knives into the eye of enemies. Nothing more than a detail, but a detail that might give a little extra for players who want a real challenge - and will humiliate the enemy as much as possible.
Guerilla has done a number of minor changes from Killzone 2 As a new "respawn" system, where you are constantly arising from the death of close friends and the area where it actually happens.
Also, you do individual players to stars, so that you can just end up in the spotlight in the story-driven levels. When you play teams against teams you can choose because such Board, where you get served an intro, cutscenes, and a conclusion. Along the way you have to manage multiple objectives to move on the board, and this is where you have the chance to be celebrity. If disinfection is the decisive bomb, or get an important door - well, let everyone see a little between the sequence of people who have saved the day for the team!
We also get explosive events that affect the entire board. Here they have different themes depending on the board in play. One example we saw was how the Helghast soldiers emit deadly nerve gas on a board. Then you have to find new routes and really think out new strategies for tasks to be solved. Sike I like scenarios, creating variation in what can quickly become habit over the gaming network. So we have a gigantic dam burst and drown all the enemies, but it probably says himself that this is a conclusion of one of the story-driven levels.
Conclusion
I do not have big problems to please me Killzone 3, although I do not necessarily have big ambitions to be the best on the net. Guerilla laws, however, that everyone can have fun with the multiplayer part, whether you just kill like crazy around them or cultivate cooperation in a clan. Communities, classes, weapons selection and the ability to evolve, it is certainly not something to be said. This is incredibly rich and varied, so we hope single player campaign keeps the same class.
Sneak Peek: Killzone 3
By: kaia
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