If an enemy decides to break our magician, for example
, the only way to save the caster is to disintegrate instantaneously who is holding at gunpoint, without further tactical possibilities. But not the only negative note. In fact there is no way to support units in neighboring quadrants and this element truncated legs strategic complexity of the title. Also in the options menu lacks basic possibilities as the setting in fast scrolling mouse, really pachyderm, or key mapping.