World Of Warcraft Cataclysm The Best Wow, The Ever
"You know your best with WoW, you write the Cataclysm-Test
. Something like the sound of the announcement gamona-editor in chief when it came in the last editorial meeting at the distribution of the upcoming title. "Fine," I thought, "that is so easy to me by the hand."
Far from it. On closer inspection, and think it quickly, that a test is one of the most successful games ever realize anything but easy. For how can you the incredible fanboy masses are even close to fair as you will get the notorious whiners duration under control? How do you rate this so very polarizing game ever? If it is not completely indifferent to what result you get in the end? can make it right, neither the one nor the other group. Or is it?Maybe. But it is probably best, you hide all these concerns simply for a while, closes himself up in his little room and think about whether Blizzard has done more with her latest trick right than wrong.
Games, comes to the doctor
One or the other will be wondering, how can you publish a Cataclysm test, but where the game is not even on the market. The answer is "beta test". This writer was in the fortunate position to have accompanied more than five months in a beta from beginning to end. And because the software version that was at the end of the beta test played so far is identical to the release version, you can write good conscience to test the game.
Blizzard before the Cataclysm release acts smart. Thus, already been playing patch 4.0.1 and 4.0.3a patch, the game from the ground up and basically umkrempelten already provides much of the Cataclysm content. Only the self-flies were in the game world of Azeroth, the new playable zones Hyjal Vashj'ir, Deepholm, Uldum and the twilight-Highland is not accessible. The newly added races of the Worgen and Goblin can also play first, if you have the Cataclysm-DVD once pushed his drive (or has purchased the game via digital Blizzard's own Battle.net service).
However, what was playable after 4.0.3a patch are all the new content, designed for the old areas. This means in plain text: Quests in incredible numbers. After making claims that are over 3000 new quests have been integrated into the game (!) - Includes an almost unimaginable number alone, the new zones over 100 quests - each zone of course. The quest design is been completely redesigned: there are only a few so-called "grind quests" a la "Running there, killing 50 enemies, come back".It has consistently paid attention to design as a variety of jobs. And it has worked full. So you have at one time myself to play a quest giver, you're allowed to earn in a brilliant converted Plants-versus-zombies-adaptation a singing sunflower or roam as a friend of Harrison Jones (a tribute to Indiana Jones) and have fun on sense of humor ("This Liane reminds me of my ex-girlfriend").
Also new is the technique of in-game cinematics that quite often, but is still used discreetly. By means of these small
World of Warcraft gold , short movies follow the story more intense and with more emotion there.In short, so much content was placed in Cataclysm, so that alone already can explain the long development period of two years somewhere. Boring it is certainly not as fast, but was worried.
Digging trenches
Speaking of Harrison Jones. The friend of all archaeologists played a central role in the zone Uldum, but also acts as a teacher for the new secondary profession Archaeology - at least on the part of the alliance. For the Horde will do the job, another NPC-mate, but that does not detract from the professional course.Archaeology anyone can learn. Until progress is his job but bolted to the maximum Level 525, goes for a while. You can actually dig per excavation site only a maximum of three times, then it is up again from flying mount and the next zone. The available archaeological sites are placed randomly on the world map, which can lead to very long travel times.For this you will be rewarded at higher levels with unique loot. Since there are great weapons, or even epic mounts. Motivation enough to pursue this profession - but as I mentioned earlier caution: Archaeology requires an enormous amount of time used.
Instances and Raids
Cataclysm comes with seven new 5-player dungeons. Two of them are quite heated, as was the Shadowfang and Deadmines it five years ago in WoW Classic. We can now look to play again - sees itself as a Level 85 Heroic Dungeon. Blizzard has developed for all instances of new bosses, which are quite demanding - far more demanding than it was in any event, Wrath of the Lich King.The same applies to the three available raids for 10 or 25 players. A final statement about the long-term motivation of the opponent, you can now make, however, not yet, but it needs more playing time and more experience. What is clear is that the heroic versions of these bosses are extremely challenging - not for casual players. Which should then try it on normal difficulty.
by: kaia
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