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Much to discover the World of Warcraft:Cataclysm

Much to discover the World of Warcraft:Cataclysm


The Cataclysm is the ability to fly in the Eastern Kingdom and Kalimdor, and it was mildly enchanting setting on the kite back and fly over Stormwind. Up in the air, you also get a larger view of what kind of disaster has made changes to the landscape.

I flew around to see the changes in the well-known Eastern Kingdoms and there is much interesting has happened: Some zones like Stranglethorn Vale, are almost unrecognizable, while in other places carrying other types of tracks on the occurrence of a disaster.

After an hour in the air I flew back to Stormwind to get me through the game. Well placed on a mercenary boat I was on my way to the new underwater area Vashj'ir. I've never been a big fan of underwater missions earlier in the game, so I was a little skeptical of how this would be. But again, the expansion pack shows signs of being profit project, Blizzard has apparently been inspired when they made history in the expansion.


The initial skepticism is my quickly moved on to the enthusiasm, and I really enjoyed the new world. They have been with aspects that make you feel like you are on a completely different place. The first half hour was actually to just explore the area, and watching wildlife.

You get used to how fast you move around without necessarily think that you are under water. The only thing that maybe was a little tricky was to get used to is that you can now be attacked from all angles, and therefore too easy to simmer away in enemies from all sides.

But you learn quickly, especially if you meet a whale shark that floats around the set like a huge battleship and slaps you helselos until you see what happened whening using wow gold. Cast Reaveren in Hellfire Peninsula is child's play in comparison.

All in all I think this extension is exactly as it should. It is so large changes in ecosystem game that most will have something to hang your fingers in. There are new layouts for all classes, players must adjust to the new rules, and the hunger for new and better items and raid instances will captivate even the most worn-out raider.

In addition to this menu boxes and windows have been changed, and for the better. It has become easier for the player to navigate his way among the many options.

Now comes the summer holidays for me. I'll put my "World of Warcraft" to travel on the plateau with a tent on his back and the fishing rod in hand. I will not think about how to get the better of the boss in the dungeon, we struggled with yesterday, or what kind of order on the skills I need to use for my pet to be able to keep enemies away from me. Or maybe it's just that that's going to simmer in my mind when I'm waiting for the fish to bite? This was in fact very fun!
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