For instance, the Ninja loadout for Halo: Reach is when you're in stealth
, the slower you move, the stronger the camo. As long as you're in stealth in Tera you would be invisible, but if you run around your outline can be more easily seen to help with ganking. They could be fast, very lightweight and maybe use ninja tools like throwing stars and smoke bombs. Honestly, we don't care how they do it, but many players would love some sort of rogue/ninja/assassin class and we think they could have some fun implementing one into the game without being "too cheap".