Starcraft 2 - Protoss
One of the playable races open to the gamer in Starcraft 2 are the Protoss
. The Xel Naga can be credited to enhancing the protoss as well as the zergs.
In both Starcraft 2 and the previous game, the Protoss were the most highly sophisticated race accessible to the gamer. They rely deeply on cybernetics in addition to their inherent telepathic powers to assist them in battles. As a result, the Protoss have a quantity of of the most powerful forces in the video game.
Though, they are exceptionally expensive to build. Simply put, protoss are the furthest things from the zerg race, which have many units that are cheap and not as advanced.
The core of the protoss armed forces in Starcraft 2 remains with the zealot. The zealot are their central ground forces and is the earliest ground unit a gamer has access to at first.
They are a hardy hand to hand war unit that has use even in exceptionally time-consuming battles. Traditionally, zealots have been sluggish units that needed a momentum improvement to be truly effective.
Primarily because of their lack of speed, they are susceptible to projectile fire. In starcraft 2, they can be improved to dash the opponent rapidly as soon as it is in range. Another core of the protoss military was the dragoon. The dragoon was the most important ranged unit open to the individual in the video game. It won't be offered in starcraft 2 however. It has instead been changed by two key ranged units called the stalkers and immortals.
Additional units which might be also here in the upcoming video game are observer scouts, both dark and high templars, carriers and archons. Reavers are not accessible in Starcraft 2 in spite of them being an essential part of the prior titles battle strategies.
By reason of the high cost of units in the video game, players should be extremely wary when deciding on units to add to their defense force. As it is even now in the beta testing phase, it is unknown what original tactics could have an impact throughout gameplay. Two main high powered units that are obtainable to the protoss are the colossus and the mothership. Colossus are colossal towering behemoths that may only attack ground forces. In spite of its limitation, it destroys land based foes and structures with relative effortlessness. The mothership is meant to be the leading unit of the protoss defense force. As a result, merely one unit can be created at any one time. Its most powerful weapon will be the black hole ability that draws any rival units in range into the void.
by: Johnny Wang
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